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event_test.go
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842 lines (663 loc) · 22.8 KB
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package feather
import (
"testing"
"github.com/akmonengine/feather/actor"
"github.com/akmonengine/feather/constraint"
"github.com/go-gl/mathgl/mgl64"
)
// createTestBody creates a minimal RigidBody for event testing
func createTestBody(id interface{}, isTrigger, isSleeping bool) *actor.RigidBody {
shape := &actor.Sphere{Radius: 1.0}
rb := actor.NewRigidBody(
actor.Transform{Position: mgl64.Vec3{0, 0, 0}},
shape,
actor.BodyTypeDynamic,
1.0,
)
rb.Id = id
rb.IsTrigger = isTrigger
rb.IsSleeping = isSleeping
return rb
}
// createTestConstraint creates a ContactConstraint for testing
func createTestConstraint(bodyA, bodyB *actor.RigidBody) *constraint.ContactConstraint {
return &constraint.ContactConstraint{
BodyA: bodyA,
BodyB: bodyB,
Normal: mgl64.Vec3{1, 0, 0},
Points: []constraint.ContactPoint{
{
Position: mgl64.Vec3{0, 0, 0},
Penetration: 0.1,
},
},
}
}
type eventCapture struct {
events []Event
}
func (ec *eventCapture) capture(event Event) {
ec.events = append(ec.events, event)
}
func (ec *eventCapture) reset() {
ec.events = ec.events[:0]
}
func (ec *eventCapture) count() int {
return len(ec.events)
}
func (ec *eventCapture) hasEventType(eventType EventType) bool {
for _, e := range ec.events {
if e.Type() == eventType {
return true
}
}
return false
}
// =============================================================================
// Subscribe and Listeners Tests
// =============================================================================
func TestEvents_Subscribe(t *testing.T) {
events := NewEvents()
capture := &eventCapture{}
events.Subscribe(COLLISION_ENTER, capture.capture)
// Verify listener is registered
if len(events.listeners[COLLISION_ENTER]) != 1 {
t.Errorf("Expected 1 listener for COLLISION_ENTER, got %d", len(events.listeners[COLLISION_ENTER]))
}
}
func TestEvents_MultipleListeners(t *testing.T) {
events := NewEvents()
capture1 := &eventCapture{}
capture2 := &eventCapture{}
capture3 := &eventCapture{}
// Subscribe multiple listeners to the same event type
events.Subscribe(COLLISION_ENTER, capture1.capture)
events.Subscribe(COLLISION_ENTER, capture2.capture)
events.Subscribe(COLLISION_ENTER, capture3.capture)
// Verify all listeners are registered
if len(events.listeners[COLLISION_ENTER]) != 3 {
t.Errorf("Expected 3 listeners for COLLISION_ENTER, got %d", len(events.listeners[COLLISION_ENTER]))
}
// Trigger an event
bodyA := createTestBody("A", false, false)
bodyB := createTestBody("B", false, false)
c := createTestConstraint(bodyA, bodyB)
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
// All listeners should have received the event
if capture1.count() != 1 {
t.Errorf("Capture1 expected 1 event, got %d", capture1.count())
}
if capture2.count() != 1 {
t.Errorf("Capture2 expected 1 event, got %d", capture2.count())
}
if capture3.count() != 1 {
t.Errorf("Capture3 expected 1 event, got %d", capture3.count())
}
}
func TestEvents_DifferentEventTypes(t *testing.T) {
events := NewEvents()
captureCollision := &eventCapture{}
captureTrigger := &eventCapture{}
events.Subscribe(COLLISION_ENTER, captureCollision.capture)
events.Subscribe(TRIGGER_ENTER, captureTrigger.capture)
// Trigger a collision event
bodyA := createTestBody("A", false, false)
bodyB := createTestBody("B", false, false)
c := createTestConstraint(bodyA, bodyB)
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
// Only collision listener should receive event
if captureCollision.count() != 1 {
t.Errorf("Collision capture expected 1 event, got %d", captureCollision.count())
}
if captureTrigger.count() != 0 {
t.Errorf("Trigger capture expected 0 events, got %d", captureTrigger.count())
}
}
// =============================================================================
// makePairKey Tests
// =============================================================================
func TestMakePairKey_Normalization(t *testing.T) {
bodyA := createTestBody("A", false, false)
bodyB := createTestBody("B", false, false)
// Create pairs in both orders
pairAB := makePairKey(bodyA, bodyB)
pairBA := makePairKey(bodyB, bodyA)
// Pairs should be identical (normalized)
if pairAB.bodyA != pairBA.bodyA || pairAB.bodyB != pairBA.bodyB {
t.Error("makePairKey should normalize pairs to consistent ordering")
}
}
func TestMakePairKey_SamePair(t *testing.T) {
bodyA := createTestBody("A", false, false)
bodyB := createTestBody("B", false, false)
pair1 := makePairKey(bodyA, bodyB)
pair2 := makePairKey(bodyA, bodyB)
// Same input should produce identical keys
if pair1.bodyA != pair2.bodyA || pair1.bodyB != pair2.bodyB {
t.Error("makePairKey should produce consistent keys for same input")
}
}
func TestMakePairKey_DifferentPairs(t *testing.T) {
bodyA := createTestBody("A", false, false)
bodyB := createTestBody("B", false, false)
bodyC := createTestBody("C", false, false)
pairAB := makePairKey(bodyA, bodyB)
pairAC := makePairKey(bodyA, bodyC)
// Different pairs should have different keys
isDifferent := (pairAB.bodyA != pairAC.bodyA || pairAB.bodyB != pairAC.bodyB)
if !isDifferent {
t.Error("makePairKey should produce different keys for different pairs")
}
}
// =============================================================================
// recordCollisions Tests
// =============================================================================
func TestEvents_RecordCollisions_NormalCollision(t *testing.T) {
events := NewEvents()
// Two normal bodies
bodyA := createTestBody("A", false, false)
bodyB := createTestBody("B", false, false)
c := createTestConstraint(bodyA, bodyB)
constraints := []*constraint.ContactConstraint{c}
result := events.recordCollisions(constraints)
// Normal collision should remain in constraints
if len(result) != 1 {
t.Errorf("Expected 1 constraint to remain, got %d", len(result))
}
// Pair should be recorded
pair := makePairKey(bodyA, bodyB)
if !events.currentActivePairs[pair] {
t.Error("Normal collision pair should be recorded in currentActivePairs")
}
}
func TestEvents_RecordCollisions_TriggerCollision(t *testing.T) {
events := NewEvents()
// One trigger body
bodyA := createTestBody("A", true, false)
bodyB := createTestBody("B", false, false)
c := createTestConstraint(bodyA, bodyB)
constraints := []*constraint.ContactConstraint{c}
result := events.recordCollisions(constraints)
// Trigger collision should be filtered out
if len(result) != 0 {
t.Errorf("Expected 0 constraints (trigger filtered), got %d", len(result))
}
// Pair should still be recorded for event generation
pair := makePairKey(bodyA, bodyB)
if !events.currentActivePairs[pair] {
t.Error("Trigger pair should be recorded in currentActivePairs")
}
}
func TestEvents_RecordCollisions_Mixed(t *testing.T) {
events := NewEvents()
// Setup: 1 normal collision + 1 trigger collision
bodyA := createTestBody("A", false, false)
bodyB := createTestBody("B", false, false)
bodyC := createTestBody("C", true, false)
bodyD := createTestBody("D", false, false)
c1 := createTestConstraint(bodyA, bodyB) // Normal
c2 := createTestConstraint(bodyC, bodyD) // Trigger
constraints := []*constraint.ContactConstraint{c1, c2}
result := events.recordCollisions(constraints)
// Only normal collision should remain
if len(result) != 1 {
t.Errorf("Expected 1 normal constraint, got %d", len(result))
}
// Both pairs should be recorded
if len(events.currentActivePairs) != 2 {
t.Errorf("Expected 2 pairs recorded, got %d", len(events.currentActivePairs))
}
}
// =============================================================================
// TRIGGER Events Tests
// =============================================================================
func TestEvents_TriggerEnter(t *testing.T) {
events := NewEvents()
capture := &eventCapture{}
events.Subscribe(TRIGGER_ENTER, capture.capture)
// First frame: trigger collision
bodyA := createTestBody("A", true, false)
bodyB := createTestBody("B", false, false)
c := createTestConstraint(bodyA, bodyB)
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
// Should receive TRIGGER_ENTER event
if !capture.hasEventType(TRIGGER_ENTER) {
t.Error("Expected TRIGGER_ENTER event")
}
if capture.count() != 1 {
t.Errorf("Expected 1 event, got %d", capture.count())
}
// Verify event contents
event := capture.events[0].(TriggerEnterEvent)
if event.BodyA == nil || event.BodyB == nil {
t.Error("TriggerEnterEvent should have both bodies")
}
}
func TestEvents_TriggerStay(t *testing.T) {
events := NewEvents()
capture := &eventCapture{}
events.Subscribe(TRIGGER_STAY, capture.capture)
bodyA := createTestBody("A", true, false)
bodyB := createTestBody("B", false, false)
c := createTestConstraint(bodyA, bodyB)
// Frame 1: Enter (should not trigger STAY)
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
if capture.hasEventType(TRIGGER_STAY) {
t.Error("TRIGGER_STAY should not occur on first frame")
}
capture.reset()
// Frame 2: Stay
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
// Should receive TRIGGER_STAY event
if !capture.hasEventType(TRIGGER_STAY) {
t.Error("Expected TRIGGER_STAY event on second frame")
}
}
func TestEvents_TriggerExit(t *testing.T) {
events := NewEvents()
capture := &eventCapture{}
events.Subscribe(TRIGGER_EXIT, capture.capture)
bodyA := createTestBody("A", true, false)
bodyB := createTestBody("B", false, false)
c := createTestConstraint(bodyA, bodyB)
// Frame 1: Enter
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
capture.reset()
// Frame 2: Exit (no collision)
events.recordCollisions([]*constraint.ContactConstraint{})
events.flush()
// Should receive TRIGGER_EXIT event
if !capture.hasEventType(TRIGGER_EXIT) {
t.Error("Expected TRIGGER_EXIT event")
}
}
func TestEvents_TriggerStay_SleepingBodies(t *testing.T) {
events := NewEvents()
capture := &eventCapture{}
events.Subscribe(TRIGGER_STAY, capture.capture)
// Both bodies sleeping
bodyA := createTestBody("A", true, true)
bodyB := createTestBody("B", false, true)
c := createTestConstraint(bodyA, bodyB)
// Frame 1: Enter
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
capture.reset()
// Frame 2: Stay (but both sleeping)
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
// Should NOT receive TRIGGER_STAY when both bodies are sleeping
if capture.hasEventType(TRIGGER_STAY) {
t.Error("TRIGGER_STAY should not occur when both bodies are sleeping")
}
}
// =============================================================================
// COLLISION Events Tests
// =============================================================================
func TestEvents_CollisionEnter(t *testing.T) {
events := NewEvents()
capture := &eventCapture{}
events.Subscribe(COLLISION_ENTER, capture.capture)
// First frame: normal collision
bodyA := createTestBody("A", false, false)
bodyB := createTestBody("B", false, false)
c := createTestConstraint(bodyA, bodyB)
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
// Should receive COLLISION_ENTER event
if !capture.hasEventType(COLLISION_ENTER) {
t.Error("Expected COLLISION_ENTER event")
}
if capture.count() != 1 {
t.Errorf("Expected 1 event, got %d", capture.count())
}
// Verify event contents
event := capture.events[0].(CollisionEnterEvent)
if event.BodyA == nil || event.BodyB == nil {
t.Error("CollisionEnterEvent should have both bodies")
}
}
func TestEvents_CollisionStay(t *testing.T) {
events := NewEvents()
capture := &eventCapture{}
events.Subscribe(COLLISION_STAY, capture.capture)
bodyA := createTestBody("A", false, false)
bodyB := createTestBody("B", false, false)
c := createTestConstraint(bodyA, bodyB)
// Frame 1: Enter (should not trigger STAY)
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
if capture.hasEventType(COLLISION_STAY) {
t.Error("COLLISION_STAY should not occur on first frame")
}
capture.reset()
// Frame 2: Stay
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
// Should receive COLLISION_STAY event
if !capture.hasEventType(COLLISION_STAY) {
t.Error("Expected COLLISION_STAY event on second frame")
}
}
func TestEvents_CollisionExit(t *testing.T) {
events := NewEvents()
capture := &eventCapture{}
events.Subscribe(COLLISION_EXIT, capture.capture)
bodyA := createTestBody("A", false, false)
bodyB := createTestBody("B", false, false)
c := createTestConstraint(bodyA, bodyB)
// Frame 1: Enter
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
capture.reset()
// Frame 2: Exit (no collision)
events.recordCollisions([]*constraint.ContactConstraint{})
events.flush()
// Should receive COLLISION_EXIT event
if !capture.hasEventType(COLLISION_EXIT) {
t.Error("Expected COLLISION_EXIT event")
}
}
func TestEvents_CollisionStay_SleepingBodies(t *testing.T) {
events := NewEvents()
capture := &eventCapture{}
events.Subscribe(COLLISION_STAY, capture.capture)
// Both bodies sleeping
bodyA := createTestBody("A", false, true)
bodyB := createTestBody("B", false, true)
c := createTestConstraint(bodyA, bodyB)
// Frame 1: Enter
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
capture.reset()
// Frame 2: Stay (but both sleeping)
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
// Should NOT receive COLLISION_STAY when both bodies are sleeping
if capture.hasEventType(COLLISION_STAY) {
t.Error("COLLISION_STAY should not occur when both bodies are sleeping")
}
}
// =============================================================================
// Sleep/Wake Events Tests
// =============================================================================
func TestEvents_OnSleep(t *testing.T) {
events := NewEvents()
capture := &eventCapture{}
events.Subscribe(ON_SLEEP, capture.capture)
// Body starts awake
body := createTestBody("A", false, false)
bodies := []*actor.RigidBody{body}
// Frame 1: Initialize state
events.processSleepEvents(bodies)
events.flush()
// No event on initialization
if capture.count() != 0 {
t.Errorf("Expected no events on initialization, got %d", capture.count())
}
// Frame 2: Body goes to sleep
body.IsSleeping = true
events.processSleepEvents(bodies)
events.flush()
// Should receive ON_SLEEP event
if !capture.hasEventType(ON_SLEEP) {
t.Error("Expected ON_SLEEP event")
}
if capture.count() != 1 {
t.Errorf("Expected 1 event, got %d", capture.count())
}
// Verify event contents
event := capture.events[0].(SleepEvent)
if event.Body != body {
t.Error("SleepEvent should contain the correct body")
}
}
func TestEvents_OnWake(t *testing.T) {
events := NewEvents()
capture := &eventCapture{}
events.Subscribe(ON_WAKE, capture.capture)
// Body starts sleeping
body := createTestBody("A", false, true)
bodies := []*actor.RigidBody{body}
// Frame 1: Initialize state
events.processSleepEvents(bodies)
events.flush()
// No event on initialization
if capture.count() != 0 {
t.Errorf("Expected no events on initialization, got %d", capture.count())
}
// Frame 2: Body wakes up
body.IsSleeping = false
events.processSleepEvents(bodies)
events.flush()
// Should receive ON_WAKE event
if !capture.hasEventType(ON_WAKE) {
t.Error("Expected ON_WAKE event")
}
if capture.count() != 1 {
t.Errorf("Expected 1 event, got %d", capture.count())
}
// Verify event contents
event := capture.events[0].(WakeEvent)
if event.Body != body {
t.Error("WakeEvent should contain the correct body")
}
}
func TestEvents_NoSleepEvent_AlreadySleeping(t *testing.T) {
events := NewEvents()
capture := &eventCapture{}
events.Subscribe(ON_SLEEP, capture.capture)
// Body starts sleeping
body := createTestBody("A", false, true)
bodies := []*actor.RigidBody{body}
// Frame 1: Initialize
events.processSleepEvents(bodies)
events.flush()
capture.reset()
// Frame 2: Still sleeping
events.processSleepEvents(bodies)
events.flush()
// Should NOT receive ON_SLEEP event (already sleeping)
if capture.hasEventType(ON_SLEEP) {
t.Error("Should not receive ON_SLEEP when body is already sleeping")
}
}
func TestEvents_NoWakeEvent_AlreadyAwake(t *testing.T) {
events := NewEvents()
capture := &eventCapture{}
events.Subscribe(ON_WAKE, capture.capture)
// Body starts awake
body := createTestBody("A", false, false)
bodies := []*actor.RigidBody{body}
// Frame 1: Initialize
events.processSleepEvents(bodies)
events.flush()
capture.reset()
// Frame 2: Still awake
events.processSleepEvents(bodies)
events.flush()
// Should NOT receive ON_WAKE event (already awake)
if capture.hasEventType(ON_WAKE) {
t.Error("Should not receive ON_WAKE when body is already awake")
}
}
// =============================================================================
// Integration Tests
// =============================================================================
func TestEvents_CompleteWorkflow(t *testing.T) {
events := NewEvents()
captureEnter := &eventCapture{}
captureStay := &eventCapture{}
captureExit := &eventCapture{}
events.Subscribe(COLLISION_ENTER, captureEnter.capture)
events.Subscribe(COLLISION_STAY, captureStay.capture)
events.Subscribe(COLLISION_EXIT, captureExit.capture)
bodyA := createTestBody("A", false, false)
bodyB := createTestBody("B", false, false)
c := createTestConstraint(bodyA, bodyB)
// Frame 1: Enter
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
if captureEnter.count() != 1 {
t.Errorf("Frame 1: Expected 1 ENTER event, got %d", captureEnter.count())
}
if captureStay.count() != 0 {
t.Errorf("Frame 1: Expected 0 STAY events, got %d", captureStay.count())
}
if captureExit.count() != 0 {
t.Errorf("Frame 1: Expected 0 EXIT events, got %d", captureExit.count())
}
// Frame 2: Stay
captureEnter.reset()
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
if captureEnter.count() != 0 {
t.Errorf("Frame 2: Expected 0 ENTER events, got %d", captureEnter.count())
}
if captureStay.count() != 1 {
t.Errorf("Frame 2: Expected 1 STAY event, got %d", captureStay.count())
}
if captureExit.count() != 0 {
t.Errorf("Frame 2: Expected 0 EXIT events, got %d", captureExit.count())
}
// Frame 3: Exit
captureStay.reset()
events.recordCollisions([]*constraint.ContactConstraint{})
events.flush()
if captureEnter.count() != 0 {
t.Errorf("Frame 3: Expected 0 ENTER events, got %d", captureEnter.count())
}
if captureStay.count() != 0 {
t.Errorf("Frame 3: Expected 0 STAY events, got %d", captureStay.count())
}
if captureExit.count() != 1 {
t.Errorf("Frame 3: Expected 1 EXIT event, got %d", captureExit.count())
}
}
func TestEvents_MixedTriggerAndCollision(t *testing.T) {
events := NewEvents()
captureTrigger := &eventCapture{}
captureCollision := &eventCapture{}
events.Subscribe(TRIGGER_ENTER, captureTrigger.capture)
events.Subscribe(COLLISION_ENTER, captureCollision.capture)
// Setup: 1 normal collision + 1 trigger collision
bodyA := createTestBody("A", false, false)
bodyB := createTestBody("B", false, false)
bodyC := createTestBody("C", true, false)
bodyD := createTestBody("D", false, false)
c1 := createTestConstraint(bodyA, bodyB) // Normal
c2 := createTestConstraint(bodyC, bodyD) // Trigger
events.recordCollisions([]*constraint.ContactConstraint{c1, c2})
events.flush()
// Should receive both event types
if captureCollision.count() != 1 {
t.Errorf("Expected 1 COLLISION_ENTER, got %d", captureCollision.count())
}
if captureTrigger.count() != 1 {
t.Errorf("Expected 1 TRIGGER_ENTER, got %d", captureTrigger.count())
}
}
func TestEvents_SleepWakeWorkflow(t *testing.T) {
events := NewEvents()
captureSleep := &eventCapture{}
captureWake := &eventCapture{}
events.Subscribe(ON_SLEEP, captureSleep.capture)
events.Subscribe(ON_WAKE, captureWake.capture)
body := createTestBody("A", false, false)
bodies := []*actor.RigidBody{body}
// Frame 1: Initialize (awake)
events.processSleepEvents(bodies)
events.flush()
if captureSleep.count() != 0 || captureWake.count() != 0 {
t.Error("Expected no events on initialization")
}
// Frame 2: Go to sleep
body.IsSleeping = true
events.processSleepEvents(bodies)
events.flush()
if captureSleep.count() != 1 {
t.Errorf("Expected 1 ON_SLEEP event, got %d", captureSleep.count())
}
// Frame 3: Wake up
captureSleep.reset()
body.IsSleeping = false
events.processSleepEvents(bodies)
events.flush()
if captureWake.count() != 1 {
t.Errorf("Expected 1 ON_WAKE event, got %d", captureWake.count())
}
}
func TestEvents_Flush_ClearsBuffer(t *testing.T) {
events := NewEvents()
capture := &eventCapture{}
events.Subscribe(COLLISION_ENTER, capture.capture)
bodyA := createTestBody("A", false, false)
bodyB := createTestBody("B", false, false)
c := createTestConstraint(bodyA, bodyB)
// Add events to buffer
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
// Buffer should be cleared after flush
if len(events.buffer) != 0 {
t.Errorf("Expected buffer to be empty after flush, got %d events", len(events.buffer))
}
// Listener should have received the event
if capture.count() != 1 {
t.Errorf("Expected 1 event received, got %d", capture.count())
}
}
// =============================================================================
// Edge Cases Tests
// =============================================================================
func TestEvents_EmptyBuffer_Flush(t *testing.T) {
events := NewEvents()
// Flush with empty buffer should not crash
events.flush()
// Should succeed without error
}
func TestEvents_NoListeners(t *testing.T) {
events := NewEvents()
bodyA := createTestBody("A", false, false)
bodyB := createTestBody("B", false, false)
c := createTestConstraint(bodyA, bodyB)
// Process events without any listeners
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
// Should succeed without error
}
func TestEvents_MultipleFrames_EnterExitEnter(t *testing.T) {
events := NewEvents()
captureEnter := &eventCapture{}
captureExit := &eventCapture{}
events.Subscribe(COLLISION_ENTER, captureEnter.capture)
events.Subscribe(COLLISION_EXIT, captureExit.capture)
bodyA := createTestBody("A", false, false)
bodyB := createTestBody("B", false, false)
c := createTestConstraint(bodyA, bodyB)
// Frame 1: Enter
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
if captureEnter.count() != 1 {
t.Error("Expected ENTER on frame 1")
}
// Frame 2: Exit
captureEnter.reset()
events.recordCollisions([]*constraint.ContactConstraint{})
events.flush()
if captureExit.count() != 1 {
t.Error("Expected EXIT on frame 2")
}
// Frame 3: Enter again
captureExit.reset()
events.recordCollisions([]*constraint.ContactConstraint{c})
events.flush()
if captureEnter.count() != 1 {
t.Error("Expected ENTER again on frame 3")
}
}