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Updated readme
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README.md

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@@ -89,6 +89,8 @@ Note that you'll not have access to the examples provided in this repo because t
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- Node creation menu on edge drop
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- Simplified edge connection compared to default GraphView (ShaderGraph and VFX Graph)
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- Multiple graph window workflow (copy/paste)
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- Vertical Ports
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- Sticky notes (requires Unity 2020.1)
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More details are available [in the Changelog](CHANGELOG.md)
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- Investigate for ECS/Jobs integration
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- API to create the graph in C#
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- Subgraphs
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- Use SerializedReference instead of Json (faster serialization + smaller assets)
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- Sticky notes (requires Unity 2020.1)
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For more details consult our [Github Project page](https://github.com/alelievr/NodeGraphProcessor/projects/2).
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### Sticky Notes (2020.1 or more required)
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![image](https://user-images.githubusercontent.com/6877923/94344807-208e0b00-0022-11eb-9f93-62acd6478e30.png)
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### Vertical Ports
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![image](https://user-images.githubusercontent.com/6877923/106968910-199ea400-674a-11eb-8f0d-76230c3e10c5.png)

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