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LICENCE.md

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Copyright 2022 Alexa MacBett
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

README.md

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# Sunless Sea: Softcoded
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A Sunless Sea [BepInEx](https://github.com/BepInEx/BepInEx) mod that opens previously inaccessible resource types up to traditional modding techniques.
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### Installation
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Download a release. Extract the contents of the SSSoftcoded folder in the zip into your base Sunless Sea folder. On Steam this should be steamapps/common/SunlessSea. It will be something similar on GOG/Epic etc.
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This mod will not do anything if you don't then install additional custom content. Details on how to do this, as well as documentation of what files in the game can be replaced via this mod, are included in the pdf enclosed in the release.

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