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📖 Updated README & changelog
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CHANGELOG.md

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## 0.0.9
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## 0.1.0
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- Now you can listen to playback events using `stream` (a broadcast stream) inside `AudioPlayer`. This was a great problem in earlier version as one always needs to trigger UI updates whenever playback progresses, ends etc.
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- One of the big problems in earlier version was that there was no way to detect if an audio playback has ended after completion. Resulting in issues like #25 & #26. Now `audio.isCompleted` stores `bool` if an audio has ended, same can be accessed from `stream`.
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- Now device handling is present in an entirely separate class `AudioDevices`.
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- Improvements to how methods are identified & called in method channel. `flutter_types.hpp` improves code readability.
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- Other bugs that randomly caused termination after false assertions are also fixed to an extent.
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- Removed wave & noise APIs temporarily. Apologies to everyone & [MichealReed](https;//github.com/MichealReed).
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- Removed wave & noise APIs temporarily. Apologies to everyone & [MichealReed](https://github.com/MichealReed).
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## 0.0.9
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- Missed
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## 0.0.8
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README.md

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```yaml
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dependencies:
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...
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flutter_audio_desktop: ^0.0.9
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flutter_audio_desktop: ^0.1.0
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```
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## Using

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