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Description
Evolution often results in more interesting organisms when competition is present. It would be awesome if OpenEvolve implemented competition.
As a concrete use case: I am working on a project to evolve AI control protocols. This involves a red team and a blue team. The red team wins if they can execute unwanted actions, and the blue team wins if they can get useful work from the red team without the red team performing unwanted actions.
Ideally, my project could evolve both of the policies together so that the red team can respond to the blue team and vice versa until a robust blue team results.
My current plan is to apply OpenEvolve to the blue team, get some control protocols that work against a static red team, then evolve the red teams against the blue teams that result.