@@ -22,7 +22,7 @@ class MeshIntersection
2222 bool initialize (const std::string & pathToModel);
2323
2424 /* *
25- * @brief Update pose to use for peeking
25+ * @brief Update pose to use for picking
2626 * @param pose transformation to use (in aliceVision standard form)
2727 */
2828 void setPose (const geometry::Pose3 & pose)
@@ -31,32 +31,32 @@ class MeshIntersection
3131 }
3232
3333 /* *
34- * @brief peek a point on the mesh given a input camera observation
34+ * @brief pick a point on the mesh given a input camera observation
3535 * @param output the output measured point
3636 * @param intrinsic the camera intrinsics to use for ray computation
3737 * @param imageCoords the camera observation we want to use to estimate its 'depth'
3838 * @return true if the ray intersect the mesh.
3939 */
40- bool peekPoint (Vec3 & output, const camera::IntrinsicBase & intrinsic, const Vec2 & imageCoords);
40+ bool pickPoint (Vec3 & output, const camera::IntrinsicBase & intrinsic, const Vec2 & imageCoords);
4141
4242 /* *
43- * @brief peek a point and get its normal on the mesh given a input camera observation
43+ * @brief pick a point and get its normal on the mesh given a input camera observation
4444 * @param output the output measured normal
4545 * @param intrinsic the camera intrinsics to use for ray computation
4646 * @param imageCoords the camera observation we want to use to estimate its 'depth'
4747 * @return true if the ray intersect the mesh.
4848 */
49- bool peekNormal (Vec3 & output, const camera::IntrinsicBase & intrinsic, const Vec2 & imageCoords);
49+ bool pickNormal (Vec3 & output, const camera::IntrinsicBase & intrinsic, const Vec2 & imageCoords);
5050
5151 /* *
52- * @brief peek a point and get its normal on the mesh given a input camera observation
52+ * @brief pick a point and get its normal on the mesh given a input camera observation
5353 * @param point the output measured point
5454 * @param normal the output measured normal
5555 * @param intrinsic the camera intrinsics to use for ray computation
5656 * @param imageCoords the camera observation we want to use to estimate its 'depth'
5757 * @return true if the ray intersect the mesh.
5858 */
59- bool peekPointAndNormal (Vec3 & point, Vec3 & normal, const camera::IntrinsicBase & intrinsic, const Vec2 & imageCoords);
59+ bool pickPointAndNormal (Vec3 & point, Vec3 & normal, const camera::IntrinsicBase & intrinsic, const Vec2 & imageCoords);
6060
6161private:
6262 GEO::Mesh _mesh;
0 commit comments