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Decrease directivity of audio
Since you can only face forward, all audio becomes muted otherwise
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Sources/AlloReality/SpatialAudioPlayer.swift

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Original file line numberDiff line numberDiff line change
@@ -102,7 +102,7 @@ public class SpatialAudioPlayer
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gain: 0, // Overridden by `SpatialAudioAttenuationSystem`
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directLevel: .zero,
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reverbLevel: .zero,
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directivity: .beam(focus: 0.8),
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directivity: .beam(focus: 0.3),
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distanceAttenuation: .rolloff(factor: 0.0) // Don't do attenuation here, but in `SpatialAudioAttenuationSystem` instead.
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)
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guient.components.set(spatial)

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