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Fix shader compilation error on Radeon HD 6700
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Quake/gl_shaders.h

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@@ -1575,7 +1575,7 @@ DRAW_ELEMENTS_INDIRECT_COMMAND
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" uint packedleafsky; // bit 0=sky; 1..31=leafindex\n"
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" uint surfindex;\n"
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"};\n"
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";\n"
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"\n"
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"layout(std430, binding=4) restrict readonly buffer MarkSurfaceBuffer\n"
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"{\n"
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" MarkSurface marksurfs[];\n"

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