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  • compose/snippets/src/main/java/com/example/compose/snippets/graphics

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compose/snippets/src/main/java/com/example/compose/snippets/graphics/Shadows.kt

Lines changed: 33 additions & 40 deletions
Original file line numberDiff line numberDiff line change
@@ -1,3 +1,19 @@
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/*
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* Copyright 2025 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* https://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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117
package com.example.compose.snippets.graphics
218

319
import androidx.compose.animation.animateColor
@@ -20,6 +36,7 @@ import androidx.compose.foundation.layout.wrapContentSize
2036
import androidx.compose.foundation.shape.RoundedCornerShape
2137
import androidx.compose.material3.MaterialTheme
2238
import androidx.compose.material3.Text
39+
import androidx.compose.runtime.Composable
2340
import androidx.compose.runtime.LaunchedEffect
2441
import androidx.compose.runtime.getValue
2542
import androidx.compose.runtime.mutableStateOf
@@ -30,32 +47,30 @@ import androidx.compose.ui.Modifier
3047
import androidx.compose.ui.draw.clip
3148
import androidx.compose.ui.draw.dropShadow
3249
import androidx.compose.ui.draw.innerShadow
50+
import androidx.compose.ui.draw.shadow
3351
import androidx.compose.ui.graphics.Brush
3452
import androidx.compose.ui.graphics.Color
53+
import androidx.compose.ui.graphics.RectangleShape
3554
import androidx.compose.ui.graphics.shadow.Shadow
3655
import androidx.compose.ui.tooling.preview.Preview
3756
import androidx.compose.ui.unit.DpOffset
3857
import androidx.compose.ui.unit.dp
3958
import androidx.compose.ui.unit.sp
40-
import kotlinx.coroutines.delay
41-
import androidx.compose.runtime.Composable
42-
import androidx.compose.ui.draw.shadow
43-
import androidx.compose.ui.graphics.RectangleShape
4459
import com.example.compose.snippets.ui.theme.SnippetsTheme
45-
46-
60+
import kotlinx.coroutines.delay
4761

4862
// [START android_compose_graphics_simple_shadow]
4963
@Preview(showBackground = true)
5064
@Composable
5165
fun SimpleShadow() {
52-
Box(Modifier
53-
.shadow(12.dp, RectangleShape)
54-
.size(100.dp, 100.dp))
66+
Box(
67+
Modifier
68+
.shadow(12.dp, RectangleShape)
69+
.size(100.dp, 100.dp)
70+
)
5571
}
5672
// [END android_compose_graphics_simple_shadow]
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58-
5974
// [START android_compose_graphics_simple_drop_shadow]
6075
@Composable
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@Preview(
@@ -78,7 +93,6 @@ fun SimpleDropShadowUsage() {
7893
)
7994
)
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.align(Alignment.Center)
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.background(
8397
color = Color.White,
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shape = RoundedCornerShape(20.dp)
@@ -107,13 +121,11 @@ fun SimpleInnerShadowUsage() {
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.width(300.dp)
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.height(200.dp)
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.align(Alignment.Center)
110-
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//note that the background needs to be defined before defining the inner shadow
124+
// note that the background needs to be defined before defining the inner shadow
112125
.background(
113126
color = Color.White,
114127
shape = RoundedCornerShape(20.dp)
115128
)
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117129
.innerShadow(
118130
shape = RoundedCornerShape(20.dp),
119131
shadow = Shadow(
@@ -155,7 +167,6 @@ fun RealisticShadows() {
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.width(300.dp)
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.height(200.dp)
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.align(Alignment.Center)
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159170
.dropShadow(
160171
shape = RoundedCornerShape(100.dp),
161172
shadow = Shadow(
@@ -165,7 +176,6 @@ fun RealisticShadows() {
165176
offset = DpOffset(x = 2.dp, 8.dp)
166177
)
167178
)
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169179
.dropShadow(
170180
shape = RoundedCornerShape(100.dp),
171181
shadow = Shadow(
@@ -175,14 +185,12 @@ fun RealisticShadows() {
175185
offset = DpOffset(x = 0.dp, 4.dp)
176186
)
177187
)
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179-
180-
//note that the background needs to be defined before defining the inner shadow
188+
// note that the background needs to be defined before defining the inner shadow
181189
.background(
182190
color = Color.Black,
183191
shape = RoundedCornerShape(100.dp)
184192
)
185-
////
193+
// //
186194
.innerShadow(
187195
shape = RoundedCornerShape(100.dp),
188196
shadow = Shadow(
@@ -192,7 +200,6 @@ fun RealisticShadows() {
192200
offset = DpOffset(x = 6.dp, 6.dp)
193201
)
194202
)
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196203
.innerShadow(
197204
shape = RoundedCornerShape(100.dp),
198205
shadow = Shadow(
@@ -202,7 +209,6 @@ fun RealisticShadows() {
202209
offset = DpOffset(x = 5.dp, 5.dp)
203210
)
204211
)
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206212
.innerShadow(
207213
shape = RoundedCornerShape(100.dp),
208214
shadow = Shadow(
@@ -212,7 +218,6 @@ fun RealisticShadows() {
212218
offset = DpOffset(x = (-3).dp, (-12).dp)
213219
)
214220
)
215-
216221
.innerShadow(
217222
shape = RoundedCornerShape(100.dp),
218223
shadow = Shadow(
@@ -222,7 +227,6 @@ fun RealisticShadows() {
222227
offset = DpOffset(x = 0.dp, 0.dp)
223228
)
224229
)
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226230
.innerShadow(
227231
shape = RoundedCornerShape(100.dp),
228232
shadow = Shadow(
@@ -233,7 +237,6 @@ fun RealisticShadows() {
233237
)
234238
)
235239

236-
237240
) {
238241
Text(
239242
"Realistic Shadows",
@@ -273,7 +276,7 @@ fun GradientBasedShadowAnimation() {
273276
Color(0xFF4cc9f0)
274277
)
275278

276-
//..
279+
// ..
277280

278281
// State for the breathing animation
279282
var breathingState by remember { mutableStateOf(BreathingState.Inhaling) }
@@ -316,7 +319,6 @@ fun GradientBasedShadowAnimation() {
316319
}
317320
}
318321

319-
320322
// Get text based on current state
321323
val breathingText = when (breathingState) {
322324
BreathingState.Inhaling -> "Inhale"
@@ -405,7 +407,7 @@ fun NeumorphicRaisedButton(
405407
offset = DpOffset(lowerOffset, lowerOffset)
406408
),
407409

408-
)
410+
)
409411
.background(bgColor, shape)
410412
)
411413
}
@@ -490,19 +492,16 @@ fun AnimatedColoredShadows() {
490492
}
491493
// [END_EXCLUDE]
492494

493-
494-
495495
Box(
496496
Modifier
497497
.clickable(
498498
interactionSource, indication = null
499499
) {
500-
//** ...... **//
500+
// ** ...... **//
501501
}
502502
.width(300.dp)
503503
.height(200.dp)
504504
.align(Alignment.Center)
505-
506505
.dropShadow(
507506
shape = RoundedCornerShape(70.dp),
508507
shadow = Shadow(
@@ -513,7 +512,6 @@ fun AnimatedColoredShadows() {
513512
alpha = shadowAlpha
514513
)
515514
)
516-
517515
.dropShadow(
518516
shape = RoundedCornerShape(70.dp),
519517
shadow = Shadow(
@@ -524,13 +522,11 @@ fun AnimatedColoredShadows() {
524522
alpha = shadowAlpha
525523
)
526524
)
527-
528-
//note that the background needs to be defined before defining the inner shadow
525+
// note that the background needs to be defined before defining the inner shadow
529526
.background(
530527
color = Color(0xFFFFFFFF),
531528
shape = RoundedCornerShape(70.dp)
532529
)
533-
534530
.innerShadow(
535531
shape = RoundedCornerShape(70.dp),
536532
shadow = Shadow(
@@ -540,7 +536,6 @@ fun AnimatedColoredShadows() {
540536
offset = DpOffset(x = 4.dp, 0.dp)
541537
)
542538
)
543-
544539
.innerShadow(
545540
shape = RoundedCornerShape(70.dp),
546541
shadow = Shadow(
@@ -552,7 +547,6 @@ fun AnimatedColoredShadows() {
552547
)
553548
)
554549

555-
556550
) {
557551
Text(
558552
"Animated Shadows",
@@ -570,7 +564,6 @@ fun AnimatedColoredShadows() {
570564
}
571565
// [END android_compose_graphics_animated_shadow]
572566

573-
574567
// [START android_compose_graphics_neobrutal_shadow]
575568
@Composable
576569
@Preview(
@@ -613,4 +606,4 @@ fun NeoBrutalShadows() {
613606
}
614607
}
615608
}
616-
// [END android_compose_graphics_neobrutal_shadow]
609+
// [END android_compose_graphics_neobrutal_shadow]

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