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refactor(grid-list): avoid recreating tile coordinator for every change detection (#13226)
Currently we recreate the `TileCoordinator` and throw out the old one on every change detection run. These changes reuse a single `TileCoordinator` and update it instead, which ends up shaving off a couple of milliseconds off each layout and reduces the amount of objects that need to be garbage collected.
**Note:** this is a breaking API change for the `TileCoordinator`, however it isn't exported through `material/grid-list`.
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