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BaseUnits: Fix & instead of &&
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UnitsNet/BaseUnits.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -48,7 +48,7 @@ public BaseUnits(
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LuminousIntensity = luminousIntensity;
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IsFullyDefined = Length is not null &&
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Mass is not null &
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Mass is not null &&
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Time is not null &&
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Current is not null &&
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Temperature is not null &&

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