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- [ ![ Build Status] ( http://teamcity.anj.no /app/rest/builds/buildType:(id:UnitsNet_Master)/statusIcon )] ( http://teamcity.anj.no /viewType.html?buildTypeId=UnitsNet_Master&guest=1 " Build Status ")
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+ [ ![ Build Status] ( http://teamcity.tjomp.com /app/rest/builds/buildType:(id:UnitsNet_Master)/statusIcon )] ( http://teamcity.tjomp.com /viewType.html?buildTypeId=UnitsNet_Master&guest=1 " Build Status ")
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Units.NET
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===
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Everyone have written their share of trivial conversions - or less obvious ones where you need to Google that magic constant.
@@ -142,7 +142,7 @@ Generally adding a unit involves adding or modifying `UnitsNet\Scripts\UnitDefin
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Continuous Integration
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===
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- A [ TeamCity build server] ( http://teamcity.anj.no /viewType.html?buildTypeId=UnitsNet&guest=1 ) performs the following:
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+ A [ TeamCity build server] ( http://teamcity.tjomp.com /viewType.html?buildTypeId=UnitsNet&guest=1 ) performs the following:
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* Build and test pull requests. Notifies on success or error.
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* Build, test and deploy nuget on master branch.
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