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add godot to readme and ci
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.github/workflows/ci.yml

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@@ -57,7 +57,7 @@ jobs:
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steps:
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- uses: actions/checkout@v4
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- name: build
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run: python build.py --examples --test --unity
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run: python build.py --examples --godot --unity --test
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unity:
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name: unity on ${{ matrix.os }}

README.md

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@@ -8,8 +8,9 @@ barelymusician is a real-time music engine for interactive systems.
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It provides a modern C/C++ API to generate and perform musical sounds from scratch with sample
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accurate timing.
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This repository includes build targets for Windows, macOS, Linux, Android, WebAssembly, and Daisy
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platforms, along with a native Unity game engine plugin and a VST instrument plugin.
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[godot]: ## "WIP"
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This repository includes build targets for Windows, macOS, Linux, Android, WebAssembly, and Daisy,
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as well as a Godot GDExtension[*][godot], a native Unity plugin, and a VST instrument plugin.
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To use in a project, simply include [barelymusician.h](include/barelymusician.h).
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