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add badges in each tutorial
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doc/source/user_guide/tutorials/mesh/explore_mesh.rst

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Explore a mesh
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==============
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:bdg-warning:`MAPDL` :bdg-success:`LSDYNA` :bdg-info:`Fluent` :bdg-light:`CFX`
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:bdg-mapdl:`MAPDL` :bdg-lsdyna:`LSDYNA` :bdg-fluent:`Fluent` :bdg-cfx:`CFX`
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.. |MeshedRegion| replace:: :class:`MeshedRegion <ansys.dpf.core.meshed_region.MeshedRegion>`
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.. |Model| replace:: :class:`Model <ansys.dpf.core.model.Model>`

doc/source/user_guide/tutorials/mesh/get_mesh_from_result_file.rst

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Get a mesh from a result file
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=============================
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:bdg-mapdl:`MAPDL` :bdg-lsdyna:`LSDYNA` :bdg-fluent:`Fluent` :bdg-cfx:`CFX`
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.. |Field| replace:: :class:`Field<ansys.dpf.core.field.Field>`
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.. |FieldsContainer| replace:: :class:`FieldsContainer<ansys.dpf.core.fields_container.FieldsContainer>`

doc/source/user_guide/tutorials/mesh/get_specific_part_mesh.rst

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Extract a mesh in split parts
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:bdg-fluent:`Fluent` :bdg-cfx:`CFX`
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.. |MeshedRegion| replace:: :class:`MeshedRegion <ansys.dpf.core.meshed_region.MeshedRegion>`
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.. |MeshesContainer| replace:: :class:`MeshesContainer <ansys.dpf.core.meshes_container.MeshesContainer>`

doc/source/user_guide/tutorials/mesh/read_mesh_metadata.rst

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Read a mesh metadata
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====================
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:bdg-success:`LSDYNA`:bdg-info:`Fluent` :bdg-light:`CFX`
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:bdg-lsdyna:`LSDYNA` :bdg-fluent:`Fluent` :bdg-cfx:`CFX`
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.. |MeshedRegion| replace:: :class:`MeshedRegion <ansys.dpf.core.meshed_region.MeshedRegion>`
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.. |Model| replace:: :class:`Model <ansys.dpf.core.model.Model>`

doc/source/user_guide/tutorials/mesh/split_mesh.rst

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Split a mesh
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============
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:bdg-mapdl:`MAPDL` :bdg-lsdyna:`LSDYNA` :bdg-fluent:`Fluent` :bdg-cfx:`CFX`
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This tutorial show how to split a mesh into different meshes.
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