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support for GL_EXT_debug_printf #10

@rcmz

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@rcmz

Best vscode glsl extension that I found !
Unfortunately it does not like the string literals used in GL_EXT_debug_printf
This is detected as an error but compiles fine debugPrintfEXT("global thread id %v3u\n", gl_GlobalInvocationID);

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    GLSLRelated to glsl languagebugSomething isn't workingshader-senseRelated to shader-sense API

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