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Add support for autobinding #20

@rcmz

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@rcmz

Issue:

glslang allows for autobinding of uniforms/buffers and input/ouput with --auto-map-bindings and --auto-map-locations.
Could we have a flag to activate this please ?

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    GLSLRelated to glsl languageenhancementNew feature or requestshader-senseRelated to shader-sense API

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