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RegisterSimpleSolidSlicerAction(typeof(LoopBlock),(Entitydata,DynamicDataslicer)=>{return(dataasLoopBlock).creatingData;},null,24,24,null);//color is overridden via a custom function so it matches the loop block being cut
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RegisterSimpleSolidSlicerAction(typeof(Melvin),(Entitydata,DynamicDataslicer)=>{return(dataasMelvin).creationData;},"62222b",24,24,null);//color taken from fillColor in Melvin.cs
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RegisterSimpleSolidSlicerAction(typeof(Melvin),(Entitydata,DynamicDataslicer)=>{return(dataasMelvin).creationData;},null,24,24,null);//color is overridden via a custom function so it matches the melvin being cut
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