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Only one simulator may run at a time, so if you want to test the app
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in a different simulator, you need to quit the simulator application
@@ -278,8 +290,10 @@ There is also support to mix and match command line arguments and parameters in
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If you have a custom situation where you need to pass additional build flags to Xcode you would use one or more `--buildFlag` options to pass these flags to `xcodebuild`. If you use an `xcodebuild` built-in flag, it will show a warning.
cordova run --device --buildFlag="DEVELOPMENT_TEAM=FG35JLLMXX4A" --buildFlag="-scheme TestSchemeFlag"
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```
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You can also specify a `buildFlag` option in [`build.json` above](#using-buildjson) (the value for the `buildFlag` key is a string or an array of strings).
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@@ -294,69 +308,29 @@ Cordova for iOS projects can be opened in Xcode. This can be useful if
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you wish to use Xcode built in debugging/profiling tools or if you are
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developing iOS plugins. Please note that when opening your project in Xcode,
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it is recommended that you do NOT edit your code in the IDE. This will edit the code
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in the ```platforms``` folder of your project (not ```www```), and changes are liable to be overwritten.
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Instead, edit the ```www``` folder and copy over your changes by running ```cordova build```.
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in the `platforms` folder of your project (not `www`), and changes are liable to be overwritten.
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Instead, edit the `www` folder and copy over your changes by running `cordova build`.
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Plugin developers wishing to edit their native code in the IDE should use the ```--link``` flag when adding their
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Plugin developers wishing to edit their native code in the IDE should use the `--link` flag when adding their
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plugin to the project via cordova plugin add. This will link the files so that changes to the plugin files in the
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platforms folder are reflected in your plugin's source folder (and vice versa).
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Once the ios platform is added to your project and built using ```cordova build```, you can open it from
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within Xcode. Double-click to open the `${PROJECT_NAME}/platforms/ios/${PROJECT_NAME}.xcworkspace`
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Once the ios platform is added to your project and built using `cordova build`, you can open it from
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within Xcode. Double-click to open the `${PROJECT_NAME}/platforms/ios/App.xcworkspace`
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