diff --git a/README.md b/README.md
index 14ddee9e0..fb0b242c4 100644
--- a/README.md
+++ b/README.md
@@ -25,6 +25,157 @@ description: Take pictures with the device camera.
[](https://github.com/apache/cordova-plugin-camera/actions/workflows/android.yml) [](https://github.com/apache/cordova-plugin-camera/actions/workflows/chrome.yml) [](https://github.com/apache/cordova-plugin-camera/actions/workflows/ios.yml) [](https://github.com/apache/cordova-plugin-camera/actions/workflows/lint.yml)
+## Consider using native Browser features
+
+It's not necessary to use this plugin for selecting images or using the camera. You can use native browser features instead, primarly the `` tag.
+
+### Select image
+
+You can select an image from the device using ``:
+
+**HTML**
+
+```html
+
+
+```
+
+**JavaScript**
+
+```js
+const imageInput = document.getElementById('imageInput');
+const imagePreview = document.getElementById('imagePreview');
+
+imageInput.addEventListener('change', (event) => {
+ // Get the first selected file
+ const file = event.target.files[0];
+
+ // Check if user selected successfully a file
+ // It can be "undefined" if:
+ // 1. The user opens the file picker but cancels without selecting a file
+ // 2. The input's value is cleared or no file is selected
+ if (!file) return;
+
+ // Output file informations
+ console.log(`Selected file, name: ${file.name}, size: ${file.size} bytes, type: ${file.type}`);
+
+ // Use native FileReader API
+ const reader = new FileReader();
+
+ // Listen to the load event of the FileReader, which is fired,
+ // when the file was succesfully read
+ reader.addEventListener('load', (event) => {
+ imagePreview.src = event.target.result;
+ };
+
+ // Get base64 encoded string of file, which will be "data:*/*;base64,"
+ reader.readAsDataURL(file);
+});
+```
+
+This approach works on all modern browsers and mobile devices without requiring a native plugin.
+
+MDN documentation for ``: https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/Elements/input/file
+
+### Take a picture
+
+You can access the device camera using ``:
+
+**HTML**
+
+```html
+
+
+```
+
+**JavaScript**
+
+```js
+const cameraInput = document.getElementById('cameraInput');
+const capturedPhoto = document.getElementById('capturedPhoto');
+
+cameraInput.addEventListener('change', (event) => {
+ const file = event.target.files[0];
+
+ if (!file) return;
+
+ // Output file information
+ console.log(`Photo captured, name: ${file.name}, size: ${file.size} bytes, type: ${file.type}`);
+
+ // Display the photo
+ const reader = new FileReader();
+ reader.addEventListener('load', (event) => {
+ capturedPhoto.src = event.target.result;
+ });
+ reader.readAsDataURL(file);
+});
+```
+
+The `capture` attribute can have different values:
+- `capture="environment"` - Open the back camera
+- `capture="user"` - Open the front camera (selfie)
+- `capture` (without value) - Let the device choose
+
+MDN documentation for the `capture` attribute: https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/Attributes/capture
+
+#### Take a picture with `