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.github/workflows/build.yml

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@@ -676,6 +676,35 @@ jobs:
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-DCMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM=ggml
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cmake --build build --config Release -j $(sysctl -n hw.logicalcpu) -- CODE_SIGNING_ALLOWED=NO
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macOS-latest-cmake-visionos:
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runs-on: macos-latest
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steps:
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- name: Clone
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id: checkout
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uses: actions/checkout@v4
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- name: Dependencies
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id: depends
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continue-on-error: true
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run: |
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brew update
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- name: Build
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id: cmake_build
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run: |
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sysctl -a
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cmake -B build -G Xcode \
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-DGGML_METAL_USE_BF16=ON \
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-DGGML_METAL_EMBED_LIBRARY=ON \
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-DLLAMA_BUILD_EXAMPLES=OFF \
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-DLLAMA_BUILD_TESTS=OFF \
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-DLLAMA_BUILD_SERVER=OFF \
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-DCMAKE_SYSTEM_NAME=visionOS \
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-DCMAKE_OSX_DEPLOYMENT_TARGET=1.0 \
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-DCMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM=ggml
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cmake --build build --config Release -j $(sysctl -n hw.logicalcpu) -- CODE_SIGNING_ALLOWED=NO
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macOS-latest-swift:
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runs-on: macos-latest
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CMakeLists.txt

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set(LLAMA_STANDALONE OFF)
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endif()
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option(LLAMA_USE_SYSTEM_GGML "Use system libggml" OFF)
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if (EMSCRIPTEN)
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set(BUILD_SHARED_LIBS_DEFAULT OFF)
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# 3rd-party
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#
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if (NOT TARGET ggml)
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if (LLAMA_USE_SYSTEM_GGML)
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message(STATUS "Using system-provided libggml, skipping ggml build")
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find_package(ggml REQUIRED)
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add_library(ggml ALIAS ggml::ggml)
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endif()
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if (NOT TARGET ggml AND NOT LLAMA_USE_SYSTEM_GGML)
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add_subdirectory(ggml)
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# ... otherwise assume ggml is added by a parent CMakeLists.txt
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endif()

build-xcframework.sh

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@@ -432,8 +432,8 @@ cmake -B build-visionos -G Xcode \
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-DCMAKE_SYSTEM_NAME=visionOS \
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-DCMAKE_OSX_SYSROOT=xros \
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-DCMAKE_XCODE_ATTRIBUTE_SUPPORTED_PLATFORMS=xros \
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-DCMAKE_C_FLAGS="-D_XOPEN_SOURCE=700 -Du_int=unsigned\ int -Du_char=unsigned\ char -Du_short=unsigned\ short ${COMMON_C_FLAGS}" \
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-DCMAKE_CXX_FLAGS="-D_XOPEN_SOURCE=700 -Du_int=unsigned\ int -Du_char=unsigned\ char -Du_short=unsigned\ short ${COMMON_CXX_FLAGS}" \
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-DCMAKE_C_FLAGS="-D_XOPEN_SOURCE=700 ${COMMON_C_FLAGS}" \
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-DCMAKE_CXX_FLAGS="-D_XOPEN_SOURCE=700 ${COMMON_CXX_FLAGS}" \
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-S .
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cmake --build build-visionos --config Release -- -quiet
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-DCMAKE_SYSTEM_NAME=visionOS \
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-DCMAKE_OSX_SYSROOT=xrsimulator \
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-DCMAKE_XCODE_ATTRIBUTE_SUPPORTED_PLATFORMS=xrsimulator \
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-DCMAKE_C_FLAGS="-D_XOPEN_SOURCE=700 -Du_int=unsigned\ int -Du_char=unsigned\ char -Du_short=unsigned\ short ${COMMON_C_FLAGS}" \
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-DCMAKE_CXX_FLAGS="-D_XOPEN_SOURCE=700 -Du_int=unsigned\ int -Du_char=unsigned\ char -Du_short=unsigned\ short ${COMMON_CXX_FLAGS}" \
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-DCMAKE_C_FLAGS="-D_XOPEN_SOURCE=700 ${COMMON_C_FLAGS}" \
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-DCMAKE_CXX_FLAGS="-D_XOPEN_SOURCE=700 ${COMMON_CXX_FLAGS}" \
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-S .
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cmake --build build-visionos-sim --config Release -- -quiet
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cmake/common.cmake

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include("ggml/cmake/common.cmake")
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function(llama_add_compile_flags)
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if (LLAMA_FATAL_WARNINGS)
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if (CMAKE_CXX_COMPILER_ID MATCHES "GNU" OR CMAKE_CXX_COMPILER_ID MATCHES "Clang")

convert_hf_to_gguf.py

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docs/backend/SYCL.md

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@@ -237,6 +237,15 @@ cmake -B buildWithCublas -DCMAKE_CXX_COMPILER=icpx -DCMAKE_C_COMPILER=icx -DENAB
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cmake --build buildWithCublas --config Release
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```
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**oneDNN**: The current oneDNN releases *(shipped with the oneAPI base-toolkit)* do not include the NVIDIA backend. Therefore, oneDNN must be compiled from source to enable the NVIDIA target:
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```sh
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git clone https://github.com/oneapi-src/oneDNN.git
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cd oneDNN
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cmake -GNinja -Bbuild-nvidia -DDNNL_CPU_RUNTIME=DPCPP -DDNNL_GPU_RUNTIME=DPCPP -DDNNL_GPU_VENDOR=NVIDIA -DONEDNN_BUILD_GRAPH=OFF -DCMAKE_C_COMPILER=icx -DCMAKE_CXX_COMPILER=icpx
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cmake --build build-nvidia --config Release
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```
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- **Adding support to AMD GPUs**
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**oneAPI Plugin**: In order to enable SYCL support on AMD GPUs, please install the [Codeplay oneAPI Plugin for AMD GPUs](https://developer.codeplay.com/products/oneapi/amd/download). As with Nvidia GPUs, the user should also make sure the plugin version matches the installed base toolkit.
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GGML_SYCL_DEVICE_ARCH=sm_80 # Example architecture
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# Option 1: Use FP32 (recommended for better performance in most cases)
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cmake -B build -DGGML_SYCL=ON -DGGML_SYCL_TARGET=NVIDIA -DGGML_SYCL_DEVICE_ARCH=${GGML_SYCL_DEVICE_ARCH} -DCMAKE_C_COMPILER=icx -DCMAKE_CXX_COMPILER=icpx
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cmake -B build -DGGML_SYCL=ON -DGGML_SYCL_TARGET=NVIDIA -DGGML_SYCL_DEVICE_ARCH=${GGML_SYCL_DEVICE_ARCH} -DCMAKE_C_COMPILER=icx -DCMAKE_CXX_COMPILER=icpx -DDNNL_DIR=/path/to/oneDNN/build-nvidia/install/lib/cmake/dnnl
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# Option 2: Use FP16
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cmake -B build -DGGML_SYCL=ON -DGGML_SYCL_TARGET=NVIDIA -DGGML_SYCL_DEVICE_ARCH=${GGML_SYCL_DEVICE_ARCH} -DCMAKE_C_COMPILER=icx -DCMAKE_CXX_COMPILER=icpx -DGGML_SYCL_F16=ON
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cmake -B build -DGGML_SYCL=ON -DGGML_SYCL_TARGET=NVIDIA -DGGML_SYCL_DEVICE_ARCH=${GGML_SYCL_DEVICE_ARCH} -DCMAKE_C_COMPILER=icx -DCMAKE_CXX_COMPILER=icpx -DGGML_SYCL_F16=ON -DDNNL_DIR=/path/to/oneDNN/build-nvidia/install/lib/cmake/dnnl
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# build all binary
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cmake --build build --config Release -j -v
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|--------------------|---------------------------------------|---------------------------------------------|
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| GGML_SYCL | ON (mandatory) | Enable build with SYCL code path.<br>FP32 path - recommended for better perforemance than FP16 on quantized model|
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| GGML_SYCL_TARGET | INTEL *(default)* \| NVIDIA \| AMD | Set the SYCL target device type. |
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| GGML_SYCL_DEVICE_ARCH | Optional (except for AMD) | Set the SYCL device architecture, optional except for AMD. Setting the device architecture can improve the performance. See the table [--offload-arch](https://github.com/intel/llvm/blob/sycl/sycl/doc/design/OffloadDesign.md#--offload-arch) for a list of valid architectures. |
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| GGML_SYCL_DEVICE_ARCH | Optional (except for AMD) | Set the SYCL device architecture, optional except for AMD. Setting the device architecture can improve the performance. See the table [--offload-arch](https://github.com/intel/llvm/blob/sycl/sycl/doc/design/OffloadDesign.md#--offload-arch) for a list of valid architectures. |
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| GGML_SYCL_F16 | OFF *(default)* \|ON *(optional)* | Enable FP16 build with SYCL code path. |
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| GGML_SYCL_GRAPH | ON *(default)* \|OFF *(Optional)* | Enable build with [SYCL Graph extension](https://github.com/intel/llvm/blob/sycl/sycl/doc/extensions/experimental/sycl_ext_oneapi_graph.asciidoc). |
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| CMAKE_C_COMPILER | `icx` *(Linux)*, `icx/cl` *(Windows)* | Set `icx` compiler for SYCL code path. |
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| CMAKE_CXX_COMPILER | `icpx` *(Linux)*, `icx` *(Windows)* | Set `icpx/icx` compiler for SYCL code path. |
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|-------------------|------------------|---------------------------------------------------------------------------------------------------------------------------|
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| GGML_SYCL_DEBUG | 0 (default) or 1 | Enable log function by macro: GGML_SYCL_DEBUG |
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| GGML_SYCL_DISABLE_OPT | 0 (default) or 1 | Disable optimize features based on Intel GPU type, to compare the performance increase |
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| GGML_SYCL_DISABLE_GRAPH | 0 or 1 (default) | Disable running computations through SYCL Graphs feature. Disabled by default because graph performance isn't yet better than non-graph performance. |
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| ZES_ENABLE_SYSMAN | 0 (default) or 1 | Support to get free memory of GPU by sycl::aspect::ext_intel_free_memory.<br>Recommended to use when --split-mode = layer |
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docs/install.md

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```
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The formula is automatically updated with new `llama.cpp` releases. More info: https://github.com/ggml-org/llama.cpp/discussions/7668
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## MacPorts
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```sh
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sudo port install llama.cpp
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```
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see also: https://ports.macports.org/port/llama.cpp/details/
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## Nix
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On Mac and Linux, the Nix package manager can be used via

examples/main/README.md

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##### Input prompt (One-and-done)
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```bash
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./llama-cli -m models/gemma-1.1-7b-it.Q4_K_M.gguf --prompt "Once upon a time"
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./llama-cli -m models/gemma-1.1-7b-it.Q4_K_M.gguf -no-cnv --prompt "Once upon a time"
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```
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##### Conversation mode (Allow for continuous interaction with the model)
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```bash
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./llama-cli -m models/gemma-1.1-7b-it.Q4_K_M.gguf -cnv --chat-template gemma
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./llama-cli -m models/gemma-1.1-7b-it.Q4_K_M.gguf --chat-template gemma
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```
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##### Conversation mode using built-in jinja chat template
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```bash
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./llama-cli -m models/gemma-1.1-7b-it.Q4_K_M.gguf --jinja
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```
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##### One-and-done query using jinja with custom system prompt and a starting prompt
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```bash
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./llama-cli -m models/gemma-1.1-7b-it.Q4_K_M.gguf --jinja --single-turn -sys "You are a helpful assistant" -p "Hello"
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```
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##### Infinite text from a starting prompt (you can use `Ctrl-C` to stop it):
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##### Input prompt (One-and-done)
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```powershell
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./llama-cli.exe -m models\gemma-1.1-7b-it.Q4_K_M.gguf --prompt "Once upon a time"
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./llama-cli.exe -m models\gemma-1.1-7b-it.Q4_K_M.gguf -no-cnv --prompt "Once upon a time"
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```
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##### Conversation mode (Allow for continuous interaction with the model)
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```powershell
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./llama-cli.exe -m models\gemma-1.1-7b-it.Q4_K_M.gguf -cnv --chat-template gemma
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./llama-cli.exe -m models\gemma-1.1-7b-it.Q4_K_M.gguf --chat-template gemma
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```
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##### Conversation mode using built-in jinja chat template
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```powershell
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./llama-cli.exe -m models\gemma-1.1-7b-it.Q4_K_M.gguf --jinja
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```
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##### One-and-done query using jinja with custom system prompt and a starting prompt
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```powershell
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./llama-cli.exe -m models\gemma-1.1-7b-it.Q4_K_M.gguf --jinja --single-turn -sys "You are a helpful assistant" -p "Hello"
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```
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#### Infinite text from a starting prompt (you can use `Ctrl-C` to stop it):
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- `--prompt PROMPT`: Provide a prompt directly as a command-line option.
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- `--file FNAME`: Provide a file containing a prompt or multiple prompts.
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- `--system-prompt PROMPT`: Provide a system prompt (will otherwise use the default one in the chat template (if provided)).
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- `--system-prompt-file FNAME`: Provide a file containing a system prompt.
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- `--interactive-first`: Run the program in interactive mode and wait for input right away. (More on this below.)
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## Interaction
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- `-i, --interactive`: Run the program in interactive mode, allowing users to engage in real-time conversations or provide specific instructions to the model.
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- `--interactive-first`: Run the program in interactive mode and immediately wait for user input before starting the text generation.
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- `-cnv, --conversation`: Run the program in conversation mode (does not print special tokens and suffix/prefix, use default chat template) (default: false)
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- `-cnv, --conversation`: Run the program in conversation mode (does not print special tokens and suffix/prefix, use default or provided chat template) (default: true if chat template found)
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- `-no-cnv`: Disable conversation mode (default: false)
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- `-st, --single-turn`: Only process a single conversation turn (user input) and then exit.
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- `--jinja`: Enable jinja chat template parser, will use the model's built-in template or a user-provided one (default: false)
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- `--color`: Enable colorized output to differentiate visually distinguishing between prompts, user input, and generated text.
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By understanding and utilizing these interaction options, you can create engaging and dynamic experiences with the LLaMA models, tailoring the text generation process to your specific needs.
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Example usage: `--chat-template gemma`
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`--chat-template-file FNAME`: Load a custom jinja chat template from an external file, useful if the model contains outdated or incompatible template, some examples can be found in models/templates. Up-to-date chat templates can be downloaded from Hugging Face using scripts/get_chat_template.py
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## Context Management
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During text generation, LLaMA models have a limited context size, which means they can only consider a certain number of tokens from the input and generated text. When the context fills up, the model resets internally, potentially losing some information from the beginning of the conversation or instructions. Context management options help maintain continuity and coherence in these situations.
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examples/server/server.cpp

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params_dft.n_gpu_layers = params_base.speculative.n_gpu_layers;
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params_dft.n_parallel = 1;
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// force F16 KV cache for the draft model for extra performance
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params_dft.cache_type_k = GGML_TYPE_F16;
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params_dft.cache_type_v = GGML_TYPE_F16;
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llama_init_dft = common_init_from_params(params_dft);
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model_dft = llama_init_dft.model.get();
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cparams_dft = common_context_params_to_llama(params_dft);
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cparams_dft.n_batch = n_ctx_dft;
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// force F16 KV cache for the draft model for extra performance
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cparams_dft.type_k = GGML_TYPE_F16;
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cparams_dft.type_v = GGML_TYPE_F16;
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// the context is not needed - we will create one for each slot
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llama_init_dft.context.reset();
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}

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