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further fixes of waitForFinish
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-3
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3 files changed

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apify-api/openapi/paths/actor-runs/actor-runs@{runId}.yaml

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@@ -88,7 +88,7 @@ get:
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The maximum number of seconds the server waits for the run to finish. By
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default it is `0`, the maximum value is `60`. <!--
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MAX_ACTOR_JOB_ASYNC_WAIT_SECS -->
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If the build finishes in time then the returned run object will have a terminal status (e.g. `SUCCEEDED`),
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If the run finishes in time then the returned run object will have a terminal status (e.g. `SUCCEEDED`),
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otherwise it will have a transitional status (e.g. `RUNNING`).
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style: form
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explode: true

apify-api/openapi/paths/actor-tasks/actor-tasks@{actorTaskId}@runs.yaml

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@@ -231,7 +231,7 @@ post:
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description: |
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The maximum number of seconds the server waits for the run to finish. By
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default, it is `0`, the maximum value is `60`. <!-- MAX_ACTOR_JOB_ASYNC_WAIT_SECS -->
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If the build finishes in time then the returned run object will have a
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If the run finishes in time then the returned run object will have a
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terminal status (e.g. `SUCCEEDED`),
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otherwise it will have a transitional status (e.g. `RUNNING`).
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style: form

apify-api/openapi/paths/actors/acts@{actorId}@runs@{runId}.yaml

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@@ -38,7 +38,7 @@ get:
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description: |
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The maximum number of seconds the server waits for the run to finish. By
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default it is `0`, the maximum value is `60`. <!-- MAX_ACTOR_JOB_ASYNC_WAIT_SECS -->
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If the build finishes in time then the returned run object will have a terminal status (e.g. `SUCCEEDED`),
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If the run finishes in time then the returned run object will have a terminal status (e.g. `SUCCEEDED`),
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otherwise it will have a transitional status (e.g. `RUNNING`).
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style: form
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explode: true

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