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fix: Fixing the memory available for builds (2 instead of 1 GB)
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content/docs/actors/development/builds.md

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@@ -15,7 +15,7 @@ Before the actor can be run, it first needs to be built. The build effectively c
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Each build is assigned a unique build number of the form **MAJOR\.MINOR\.BUILD** (e.g. **1\.2\.345**), where **MAJOR\.MINOR** corresponds to the actor version number (see [Versioning]({{@link actors/development/source_code.md#versioning}})) and **BUILD** is an automatically-incremented number starting at **1**.
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By default, the build has a timeout of 300 seconds and consumes 1024 MB of memory from the user's memory limit. See the [Resource limits]({{@link actors/running.md#resource-limits}}) section for more details.
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By default, the build has a timeout of 300 seconds and consumes 2048 MB of memory from the user's memory limit. See the [Resource limits]({{@link actors/running.md#resource-limits}}) section for more details.
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## [](#tags)Tags
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