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LinuxProcess.swift
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//===----------------------------------------------------------------------===//
// Copyright © 2025 Apple Inc. and the Containerization project authors.
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//===----------------------------------------------------------------------===//
import ContainerizationError
import ContainerizationExtras
import ContainerizationOCI
import ContainerizationOS
import Foundation
import Logging
import Synchronization
/// `LinuxProcess` represents a Linux process and is used to
/// setup and control the full lifecycle for the process.
public final class LinuxProcess: Sendable {
/// `IOHandler` informs the process about what should be done
/// for the stdio streams.
public struct IOHandler: Sendable {
public var stdin: ReaderStream?
public var stdout: Writer?
public var stderr: Writer?
public init(stdin: ReaderStream? = nil, stdout: Writer? = nil, stderr: Writer? = nil) {
self.stdin = stdin
self.stdout = stdout
self.stderr = stderr
}
public static func nullIO() -> IOHandler {
.init()
}
}
/// The ID of the process. This is purely metadata for the caller.
public let id: String
/// What container owns this process (if any).
public let owningContainer: String?
package struct StdioSetup: Sendable {
let port: UInt32
let writer: Writer
}
package struct StdioReaderSetup {
let port: UInt32
let reader: ReaderStream
}
package struct Stdio: Sendable {
let stdin: StdioReaderSetup?
let stdout: StdioSetup?
let stderr: StdioSetup?
}
private struct StdioHandles: Sendable {
var stdin: FileHandle?
var stdout: FileHandle?
var stderr: FileHandle?
func close() throws {
if let stdin {
try stdin.close()
}
if let stdout {
try stdout.close()
}
if let stderr {
try stderr.close()
}
}
}
private struct State {
var spec: ContainerizationOCI.Spec
var pid: Int32
var stdio: StdioHandles
var stdinRelay: Task<(), Never>?
}
/// The process ID for the container process. This will be -1
/// if the process has not been started.
public var pid: Int32 {
state.withLock { $0.pid }
}
/// Arguments passed to the Process.
public var arguments: [String] {
get {
state.withLock { $0.spec.process!.args }
}
set {
state.withLock { $0.spec.process!.args = newValue }
}
}
/// Environment variables for the Process.
public var environment: [String] {
get { state.withLock { $0.spec.process!.env } }
set { state.withLock { $0.spec.process!.env = newValue } }
}
/// The current working directory (cwd) for the Process.
public var workingDirectory: String {
get { state.withLock { $0.spec.process!.cwd } }
set { state.withLock { $0.spec.process!.cwd = newValue } }
}
/// A boolean value indicating if a Terminal or PTY device should
/// be attached to the Process's Standard I/O.
public var terminal: Bool {
get { state.withLock { $0.spec.process!.terminal } }
set { state.withLock { $0.spec.process!.terminal = newValue } }
}
/// The User a Process should execute under.
public var user: ContainerizationOCI.User {
get { state.withLock { $0.spec.process!.user } }
set { state.withLock { $0.spec.process!.user = newValue } }
}
/// Rlimits for the Process.
public var rlimits: [POSIXRlimit] {
get { state.withLock { $0.spec.process!.rlimits } }
set { state.withLock { $0.spec.process!.rlimits = newValue } }
}
private let state: Mutex<State>
private let ioSetup: Stdio
private let agent: any VirtualMachineAgent
private let vm: any VirtualMachineInstance
private let logger: Logger?
init(
_ id: String,
containerID: String? = nil,
spec: Spec,
io: Stdio,
agent: any VirtualMachineAgent,
vm: any VirtualMachineInstance,
logger: Logger?
) {
self.id = id
self.owningContainer = containerID
self.state = Mutex<State>(.init(spec: spec, pid: -1, stdio: StdioHandles()))
self.ioSetup = io
self.agent = agent
self.vm = vm
self.logger = logger
}
}
extension LinuxProcess {
func setupIO(streams: [VsockConnectionStream?]) async throws -> [FileHandle?] {
let handles = try await Timeout.run(seconds: 3) {
await withTaskGroup(of: (Int, FileHandle?).self) { group in
var results = [FileHandle?](repeating: nil, count: 3)
for (index, stream) in streams.enumerated() {
guard let stream = stream else { continue }
group.addTask {
let first = await stream.connections.first(where: { _ in true })
return (index, first)
}
}
for await (index, fileHandle) in group {
results[index] = fileHandle
}
return results
}
}
if let stdin = self.ioSetup.stdin {
if let handle = handles[0] {
self.state.withLock {
$0.stdinRelay = Task {
for await data in stdin.reader.stream() {
do {
try handle.write(contentsOf: data)
} catch {
self.logger?.error("failed to write to stdin: \(error)")
}
}
}
}
}
}
if let stdout = self.ioSetup.stdout {
handles[1]?.readabilityHandler = { handle in
// NOTE: We need some way to know when this data is done being piped,
// so DispatchGroup or similar. `availableData` is also pretty poor,
// as it always allocates. We can likely do the read loop ourselves
// with a buffer we allocate once on creation of the process.
do {
try stdout.writer.write(handle.availableData)
} catch {
self.logger?.error("failed to write to stdout: \(error)")
}
}
}
if let stderr = self.ioSetup.stderr {
handles[2]?.readabilityHandler = { handle in
do {
try stderr.writer.write(handle.availableData)
} catch {
self.logger?.error("failed to write to stderr: \(error)")
}
}
}
return handles
}
/// Start the process.
public func start() async throws {
let spec = self.state.withLock { $0.spec }
var streams = [VsockConnectionStream?](repeating: nil, count: 3)
if let stdin = self.ioSetup.stdin {
streams[0] = try self.vm.listen(stdin.port)
}
if let stdout = self.ioSetup.stdout {
streams[1] = try self.vm.listen(stdout.port)
}
if let stderr = self.ioSetup.stderr {
if spec.process!.terminal {
throw ContainerizationError(
.invalidArgument,
message: "stderr should not be configured with terminal=true"
)
}
streams[2] = try self.vm.listen(stderr.port)
}
let t = Task {
try await self.setupIO(streams: streams)
}
try await agent.createProcess(
id: self.id,
containerID: self.owningContainer,
stdinPort: self.ioSetup.stdin?.port,
stdoutPort: self.ioSetup.stdout?.port,
stderrPort: self.ioSetup.stderr?.port,
configuration: spec,
options: nil
)
let result = try await t.value
let pid = try await self.agent.startProcess(
id: self.id,
containerID: self.owningContainer
)
self.state.withLock {
$0.stdio = StdioHandles(
stdin: result[0],
stdout: result[1],
stderr: result[2]
)
$0.pid = pid
}
}
/// Kill the process with the specified signal.
public func kill(_ signal: Int32) async throws {
try await agent.signalProcess(
id: self.id,
containerID: self.owningContainer,
signal: signal
)
}
/// Resize the processes pty (if requested).
public func resize(to: Terminal.Size) async throws {
try await agent.resizeProcess(
id: self.id,
containerID: self.owningContainer,
columns: UInt32(to.width),
rows: UInt32(to.height)
)
}
/// Wait on the process to exit with an optional timeout. Returns the exit code of the process.
@discardableResult
public func wait(timeoutInSeconds: Int64? = nil) async throws -> Int32 {
do {
return try await self.agent.waitProcess(
id: self.id,
containerID: self.owningContainer,
timeoutInSeconds: timeoutInSeconds
)
} catch {
if error is ContainerizationError {
throw error
}
throw ContainerizationError(
.internalError,
message: "failed to wait on process",
cause: error
)
}
}
/// Cleans up guest state and waits on and closes any host resources (stdio handles).
public func delete() async throws {
try await self.agent.deleteProcess(
id: self.id,
containerID: self.owningContainer
)
// FIXME: Add in IO drain waiting here. We can wait for 2-3 seconds or
// so and then just continue on.
// Now free up stdio handles.
try self.state.withLock {
$0.stdinRelay?.cancel()
try $0.stdio.close()
}
}
}