|
| 1 | +//===--- Divide.swift -----------------------------------------*- swift -*-===// |
| 2 | +// |
| 3 | +// This source file is part of the Swift Numerics open source project |
| 4 | +// |
| 5 | +// Copyright (c) 2021 Apple Inc. and the Swift Numerics project authors |
| 6 | +// Licensed under Apache License v2.0 with Runtime Library Exception |
| 7 | +// |
| 8 | +// See https://swift.org/LICENSE.txt for license information |
| 9 | +// |
| 10 | +//===----------------------------------------------------------------------===// |
| 11 | + |
| 12 | +extension BinaryInteger { |
| 13 | + /// `self` divided by `other`, rounding the result according to `rule`. |
| 14 | + /// |
| 15 | + /// The default rounding rule is `.down`, which _is not the same_ as the |
| 16 | + /// behavior of the `/` operator from the Swift standard library, but is |
| 17 | + /// chosen because it generally produces a more useful remainder. In |
| 18 | + /// particular, when `b` is positive, the remainder is always positive. |
| 19 | + /// To match the behavior of `/`, use the `.towardZero` rounding mode. |
| 20 | + /// |
| 21 | + /// Note that the remainder of division is not always representable in an |
| 22 | + /// unsigned type if a rounding rule other than `.down`, `.towardZero`, or |
| 23 | + /// `.requireExact` is used. For example: |
| 24 | + /// |
| 25 | + /// let a: UInt = 5 |
| 26 | + /// let b: UInt = 3 |
| 27 | + /// let q = a.divided(by: b, rounding: .up) // 2 |
| 28 | + /// let r = a - b*q // 5 - 3*2 overflows UInt. |
| 29 | + /// |
| 30 | + /// For this reason, there is no `remainder(dividingBy:rounding:)` |
| 31 | + /// operation defined on `BinaryInteger`. Signed integers do not have |
| 32 | + /// this problem, so it is defined on the `SignedInteger` protocol |
| 33 | + /// instead, as is an overload of `divided(by:rounding:)` that returns |
| 34 | + /// both quotient and remainder. |
| 35 | + @inlinable |
| 36 | + public func divided( |
| 37 | + by other: Self, |
| 38 | + rounding rule: RoundingRule = .down |
| 39 | + ) -> Self { |
| 40 | + // "Normal divsion" rounds toward zero, so we get self = q*other + r |
| 41 | + // with |r| < |other| and r matching the sign of self. |
| 42 | + let q = self / other |
| 43 | + let r = self - q*other |
| 44 | + // In every rounding mode, the result is the same when the result is |
| 45 | + // exact. |
| 46 | + if r == 0 { return q } |
| 47 | + // From this point forward, we can assume r != 0. |
| 48 | + // |
| 49 | + // To get the quotient and remainder rounded as directed by rule, we |
| 50 | + // will adjust q and r. Note that the quotient is either q-1 or q (if |
| 51 | + // q is negative) or q or q+1 (if q is positive), because q has been |
| 52 | + // rounded toward zero. |
| 53 | + // |
| 54 | + // If we subtract 1 from q, we add other to r to compensate, because: |
| 55 | + // |
| 56 | + // self = q*other + r |
| 57 | + // = (q-1)*other + (r+other) |
| 58 | + // |
| 59 | + // Similarly, if we add 1 to q, we subtract other from r to compensate. |
| 60 | + switch rule { |
| 61 | + case .down: |
| 62 | + // For rounding down, we want to have r match the sign of other |
| 63 | + // rather than self; this means that if the signs of r and other |
| 64 | + // disagree, we have to adjust q downward and r to match. |
| 65 | + if other.signum() != r.signum() { return q-1 } |
| 66 | + return q |
| 67 | + case .up: |
| 68 | + // For rounding up, we want to have r have the opposite sign of |
| 69 | + // other; if not, we adjust q upward and r to match. |
| 70 | + if other.signum() == r.signum() { return q+1 } |
| 71 | + return q |
| 72 | + case .towardZero: |
| 73 | + // This is exactly what the `/` operator did for us. |
| 74 | + return q |
| 75 | + case .toOdd: |
| 76 | + // If q is already odd, we're done. |
| 77 | + if q._lowWord & 1 == 1 { return q } |
| 78 | + // Otherwise, q is even but inexact; it was originally rounded toward |
| 79 | + // zero, so rounding away from zero instead will make it odd. |
| 80 | + fallthrough |
| 81 | + case .awayFromZero: |
| 82 | + // To round away from zero, we apply the adjustments for both down |
| 83 | + // and up. |
| 84 | + if other.signum() != r.signum() { return q-1 } |
| 85 | + return q+1 |
| 86 | + case .toNearestOrAwayFromZero: |
| 87 | + // For round to nearest or away, the condition we want to satisfy is |
| 88 | + // |r| <= |other/2|, with sign(q) != sign(r) when equality holds. |
| 89 | + if r.magnitude < other.magnitude.shifted(rightBy: 1, rounding: .up) { |
| 90 | + return q |
| 91 | + } |
| 92 | + // The (q,r) we have does not satisfy the to nearest or away condition; |
| 93 | + // round away from zero to choose the other representative of (q, r). |
| 94 | + if other.signum() != r.signum() { return q-1 } |
| 95 | + return q+1 |
| 96 | + case .toNearestOrEven: |
| 97 | + // For round to nearest or away, the condition we want to satisfy is |
| 98 | + // |r| <= |other/2|, with q even when equality holds. |
| 99 | + if r.magnitude > other.magnitude.shifted(rightBy: 1, rounding: .down) || |
| 100 | + 2*r.magnitude == other.magnitude && q._lowWord & 1 == 1 { |
| 101 | + if (other > 0) != (r > 0) { return q-1 } |
| 102 | + return q+1 |
| 103 | + } |
| 104 | + return q |
| 105 | + case .stochastically: |
| 106 | + var qhi: UInt64 |
| 107 | + var rhi: UInt64 |
| 108 | + if other.magnitude <= UInt64.max { |
| 109 | + qhi = UInt64(other.magnitude) |
| 110 | + rhi = UInt64(r.magnitude) |
| 111 | + } else { |
| 112 | + // TODO: this is untested currently. |
| 113 | + let qmag = other.magnitude |
| 114 | + let shift = qmag._msb - 1 |
| 115 | + qhi = UInt64(truncatingIfNeeded: qmag >> shift) |
| 116 | + rhi = UInt64(truncatingIfNeeded: r.magnitude >> shift) |
| 117 | + } |
| 118 | + let (sum, car) = rhi.addingReportingOverflow(.random(in: 0 ..< qhi)) |
| 119 | + if car || sum >= qhi { |
| 120 | + if (other > 0) != (r > 0) { return q-1 } |
| 121 | + return q+1 |
| 122 | + } |
| 123 | + return q |
| 124 | + case .requireExact: |
| 125 | + preconditionFailure("Division was not exact.") |
| 126 | + } |
| 127 | + } |
| 128 | + |
| 129 | + // TODO: make this API and make it possible to implement more |
| 130 | + // efficiently. Customization point on new/revised integer |
| 131 | + // protocol? Shouldn't have to go through .words. |
| 132 | + /// The index of the most-significant set bit. |
| 133 | + /// |
| 134 | + /// - Precondition: self is assumed to be non-zero (to be changed |
| 135 | + /// if/when this becomes API). |
| 136 | + @usableFromInline |
| 137 | + internal var _msb: Int { |
| 138 | + // a == 0 is never used for division, because this is called |
| 139 | + // on the divisor which cannot be zero as a precondition; if |
| 140 | + // this becomes API, the behavior for this case will have to |
| 141 | + // be defined. |
| 142 | + assert(self != 0) |
| 143 | + // Because self is non-zero, mswIndex is guaranteed to exist, |
| 144 | + // hence force-unwrap is appropriate. |
| 145 | + let mswIndex = words.lastIndex { $0 != 0 }! |
| 146 | + let mswBits = UInt.bitWidth * words.distance(from: words.startIndex, to: mswIndex) |
| 147 | + return mswBits + (UInt.bitWidth - words[mswIndex].leadingZeroBitCount - 1) |
| 148 | + } |
| 149 | +} |
| 150 | + |
| 151 | +extension SignedInteger { |
| 152 | + /// Divides `self` by `other`, rounding the quotient according to `rule`, |
| 153 | + /// and returns the remainder. |
| 154 | + /// |
| 155 | + /// The default rounding rule is `.down`, which _is not the same_ as the |
| 156 | + /// behavior of the `%` operator from the Swift standard library, but is |
| 157 | + /// chosen because it generally produces a more useful remainder. To |
| 158 | + /// match the behavior of `%`, use the `.towardZero` rounding mode. |
| 159 | + /// |
| 160 | + /// - Precondition: `other` cannot be zero. |
| 161 | + @inlinable |
| 162 | + public func remainder( |
| 163 | + dividingBy other: Self, |
| 164 | + rounding rule: RoundingRule = .down |
| 165 | + ) -> Self { |
| 166 | + // Produce correct remainder for the .min/-1 case, rather than trapping. |
| 167 | + if other == -1 { return 0 } |
| 168 | + return self.divided(by: other, rounding: rule).remainder |
| 169 | + } |
| 170 | + |
| 171 | + /// Divides `self` by `other`, rounding the quotient according to `rule`, |
| 172 | + /// and returns both the quotient and remainder. |
| 173 | + /// |
| 174 | + /// The default rounding rule is `.down`, which _is not the same_ as the |
| 175 | + /// behavior of the `/` operator from the Swift standard library, but is |
| 176 | + /// chosen because it generally produces a more useful remainder. To |
| 177 | + /// match the behavior of `/`, use the `.towardZero` rounding mode. |
| 178 | + /// |
| 179 | + /// Because the default rounding mode does not match Swift's standard |
| 180 | + /// library, this function is a disfavored overload of `divided(by:)` |
| 181 | + /// instead of using the name `quotientAndRemainder(dividingBy:)`, which |
| 182 | + /// would shadow the standard library operation and change the behavior |
| 183 | + /// of any existing use sites. To call this method, you must explicitly |
| 184 | + /// bind the result to a tuple: |
| 185 | + /// |
| 186 | + /// // This calls BinaryInteger's method, which returns only |
| 187 | + /// // the quotient. |
| 188 | + /// let result = 5.divided(by: 3, rounding: .up) // 2 |
| 189 | + /// |
| 190 | + /// // This calls SignedInteger's method, which returns both |
| 191 | + /// // the quotient and remainder. |
| 192 | + /// let (q, r) = 5.divided(by: 3, rounding: .up) // (q = 2, r = -1) |
| 193 | + @inlinable @inline(__always) @_disfavoredOverload |
| 194 | + public func divided( |
| 195 | + by other: Self, |
| 196 | + rounding rule: RoundingRule = .down |
| 197 | + ) -> (quotient: Self, remainder: Self) { |
| 198 | + // "Normal divsion" rounds toward zero, so we get self = q*other + r |
| 199 | + // with |r| < |other| and r matching the sign of self. |
| 200 | + let q = self / other |
| 201 | + let r = self - q*other |
| 202 | + // In every rounding mode, the result is the same when the result is |
| 203 | + // exact. |
| 204 | + if r == 0 { return (q, r) } |
| 205 | + // From this point forward, we can assume r != 0. |
| 206 | + // |
| 207 | + // To get the quotient and remainder rounded as directed by rule, we |
| 208 | + // will adjust q and r. Note that the quotient is either q-1 or q (if |
| 209 | + // q is negative) or q or q+1 (if q is positive), because q has been |
| 210 | + // rounded toward zero. |
| 211 | + // |
| 212 | + // If we subtract 1 from q, we add other to r to compensate, because: |
| 213 | + // |
| 214 | + // self = q*other + r |
| 215 | + // = (q-1)*other + (r+other) |
| 216 | + // |
| 217 | + // Similarly, if we add 1 to q, we subtract other from r to compensate. |
| 218 | + switch rule { |
| 219 | + case .down: |
| 220 | + // For rounding down, we want to have r match the sign of other |
| 221 | + // rather than self; this means that if the signs of r and other |
| 222 | + // disagree, we have to adjust q downward and r to match. |
| 223 | + if other.signum() != r.signum() { return (q-1, r+other) } |
| 224 | + return (q, r) |
| 225 | + case .up: |
| 226 | + // For rounding up, we want to have r have the opposite sign of |
| 227 | + // other; if not, we adjust q upward and r to match. |
| 228 | + if other.signum() == r.signum() { return (q+1, r-other) } |
| 229 | + return (q, r) |
| 230 | + case .towardZero: |
| 231 | + // This is exactly what the `/` operator did for us. |
| 232 | + return (q, r) |
| 233 | + case .toOdd: |
| 234 | + // If q is already odd, we're done. |
| 235 | + if q._lowWord & 1 == 1 { return (q, r) } |
| 236 | + // Otherwise, q is even but inexact; it was originally rounded toward |
| 237 | + // zero, so rounding away from zero instead will make it odd. |
| 238 | + fallthrough |
| 239 | + case .awayFromZero: |
| 240 | + // To round away from zero, we apply the adjustments for both down |
| 241 | + // and up. |
| 242 | + if other.signum() != r.signum() { return (q-1, r+other) } |
| 243 | + return (q+1, r-other) |
| 244 | + case .toNearestOrAwayFromZero: |
| 245 | + // For round to nearest or away, the condition we want to satisfy is |
| 246 | + // |r| <= |other/2|, with sign(q) != sign(r) when equality holds. |
| 247 | + if r.magnitude < other.magnitude.shifted(rightBy: 1, rounding: .up) { |
| 248 | + return (q, r) |
| 249 | + } |
| 250 | + // The (q,r) we have does not satisfy the to nearest or away condition; |
| 251 | + // round away from zero to choose the other representative of (q, r). |
| 252 | + if other.signum() != r.signum() { return (q-1, r+other) } |
| 253 | + return (q+1, r-other) |
| 254 | + case .toNearestOrEven: |
| 255 | + // For round to nearest or away, the condition we want to satisfy is |
| 256 | + // |r| <= |other/2|, with q even when equality holds. |
| 257 | + if r.magnitude > other.magnitude.shifted(rightBy: 1, rounding: .down) || |
| 258 | + 2*r.magnitude == other.magnitude && q._lowWord & 1 == 1 { |
| 259 | + if (other > 0) != (r > 0) { return (q-1, r+other) } |
| 260 | + return (q+1, r-other) |
| 261 | + } |
| 262 | + return (q, r) |
| 263 | + case .stochastically: |
| 264 | + var qhi: UInt64 |
| 265 | + var rhi: UInt64 |
| 266 | + if other.magnitude <= UInt64.max { |
| 267 | + qhi = UInt64(other.magnitude) |
| 268 | + rhi = UInt64(r.magnitude) |
| 269 | + } else { |
| 270 | + // TODO: this is untested currently. |
| 271 | + let qmag = other.magnitude |
| 272 | + let shift = qmag._msb - 1 |
| 273 | + qhi = UInt64(truncatingIfNeeded: qmag >> shift) |
| 274 | + rhi = UInt64(truncatingIfNeeded: r.magnitude >> shift) |
| 275 | + } |
| 276 | + let (sum, car) = rhi.addingReportingOverflow(.random(in: 0 ..< qhi)) |
| 277 | + if car || sum >= qhi { |
| 278 | + if (other > 0) != (r > 0) { return (q-1, r+other) } |
| 279 | + return (q+1, r-other) |
| 280 | + } |
| 281 | + return (q, r) |
| 282 | + case .requireExact: |
| 283 | + preconditionFailure("Division was not exact.") |
| 284 | + } |
| 285 | + } |
| 286 | +} |
| 287 | + |
| 288 | +/// `a = quotient*b + remainder`, with `remainder >= 0`. |
| 289 | +/// |
| 290 | +/// When `a` and `b` are both positive, `quotient` is `a/b` and `remainder` |
| 291 | +/// is `a%b`. |
| 292 | +/// |
| 293 | +/// Rounding the quotient so that the remainder is non-negative is called |
| 294 | +/// "Euclidean division". This is not a _rounding rule_, as `quotient` |
| 295 | +/// cannot be determined from the unrounded value `a/b`; we need to also |
| 296 | +/// know the sign of `a` or `b` or `r` to know which way to round. Because |
| 297 | +/// of this, is not present in the `RoundingRule` enum and uses a separate |
| 298 | +/// API from the other division operations. |
| 299 | +/// |
| 300 | +/// - Parameters: |
| 301 | +/// - a: The dividend |
| 302 | +/// - b: The divisor |
| 303 | +/// |
| 304 | +/// - Precondition: `b` must be non-zero, and the quotient `a/b` must be |
| 305 | +/// representable. In particular, if `T` is a signed fixed-width integer |
| 306 | +/// type, then `euclideanDivision(T.min, -1)` will trap, because `-T.min` |
| 307 | +/// is not representable. |
| 308 | +/// |
| 309 | +/// - Returns: `(quotient, remainder)`, with `0 <= remainder < b.magnitude`. |
| 310 | +func euclideanDivision<T>(_ a: T, _ b: T) -> (quotient: T, remainder: T) |
| 311 | +where T: SignedInteger |
| 312 | +{ |
| 313 | + a.divided(by: b, rounding: a >= 0 ? .towardZero : .awayFromZero) |
| 314 | +} |
0 commit comments