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Add UNI_TASK define to WebAuthComponent
The WebAuthComponent is now only included when the UNI_TASK symbol is defined, in addition to the existing Unity platform checks. This helps control compilation based on the presence of the UniTask library.
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templates/unity/Assets/Runtime/Core/WebAuthComponent.cs.twig

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#if UNITY_EDITOR || UNITY_IOS || UNITY_ANDROID || UNITY_WEBGL
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#if (UNITY_EDITOR || UNITY_IOS || UNITY_ANDROID || UNITY_WEBGL) && UNI_TASK
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using System;
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using System.Collections.Concurrent;
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using System.Web;

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