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| 1 | + |
| 2 | +#include "Arduino_GigaDisplay_GFX.h" |
| 3 | +#include "platform/mbed_critical.h" |
| 4 | + |
| 5 | +GigaDisplay_GFX::GigaDisplay_GFX() : Adafruit_GFX(480, 800) { |
| 6 | + |
| 7 | +} |
| 8 | + |
| 9 | +GigaDisplay_GFX::~GigaDisplay_GFX(void) { |
| 10 | + if (buffer) |
| 11 | + free(buffer); |
| 12 | +} |
| 13 | + |
| 14 | +//rtos::Semaphore refresh_sem(1); |
| 15 | + |
| 16 | +void GigaDisplay_GFX::refresh_if_needed() { |
| 17 | + while (1) { |
| 18 | + rtos::ThisThread::flags_wait_any(0x1); |
| 19 | + //refresh_sem.acquire(); |
| 20 | + dsi_lcdDrawImage((void *) this->getBuffer(), (void *)(dsi_getActiveFrameBuffer()), 480, 800, DMA2D_INPUT_RGB565); |
| 21 | + //dsi_lcdDrawImage((void *) this->getBuffer(), (void *)(dsi_getActiveFrameBuffer()), this->width(), this->height(), DMA2D_INPUT_RGB565); |
| 22 | + //refresh_sem.release(); |
| 23 | + delay(10); |
| 24 | + } |
| 25 | +} |
| 26 | + |
| 27 | + |
| 28 | +void GigaDisplay_GFX::begin() { |
| 29 | + display = new Arduino_H7_Video(480, 800, GigaDisplayShield); |
| 30 | + display->begin(); |
| 31 | + buffer = (uint16_t*)ea_malloc(this->width() * this-> height() * 2); |
| 32 | + _refresh_thd = new rtos::Thread(osPriorityHigh); |
| 33 | + _refresh_thd->start(mbed::callback(this, &GigaDisplay_GFX::refresh_if_needed)); |
| 34 | + //buffer = (uint16_t*)dsi_getActiveFrameBuffer(); |
| 35 | +} |
| 36 | + |
| 37 | +void GigaDisplay_GFX::startWrite() { |
| 38 | + //refresh_sem.acquire(); |
| 39 | +} |
| 40 | + |
| 41 | +void GigaDisplay_GFX::endWrite() { |
| 42 | + //refresh_sem.release(); |
| 43 | + _refresh_thd->flags_set(0x1); |
| 44 | +} |
| 45 | + |
| 46 | +void GigaDisplay_GFX::drawPixel(int16_t x, int16_t y, uint16_t color) { |
| 47 | + if (hasBuffer()) { |
| 48 | + if ((x < 0) || (y < 0) || (x >= _width) || (y >= _height)) |
| 49 | + return; |
| 50 | + |
| 51 | + int16_t t; |
| 52 | + switch (rotation) { |
| 53 | + case 1: |
| 54 | + t = x; |
| 55 | + x = WIDTH - 1 - y; |
| 56 | + y = t; |
| 57 | + break; |
| 58 | + case 2: |
| 59 | + x = WIDTH - 1 - x; |
| 60 | + y = HEIGHT - 1 - y; |
| 61 | + break; |
| 62 | + case 3: |
| 63 | + t = x; |
| 64 | + x = y; |
| 65 | + y = HEIGHT - 1 - t; |
| 66 | + break; |
| 67 | + } |
| 68 | + |
| 69 | + buffer[x + y * WIDTH] = color; |
| 70 | + } |
| 71 | +} |
| 72 | + |
| 73 | +uint16_t GigaDisplay_GFX::getPixel(int16_t x, int16_t y) { |
| 74 | + int16_t t; |
| 75 | + switch (rotation) { |
| 76 | + case 1: |
| 77 | + t = x; |
| 78 | + x = WIDTH - 1 - y; |
| 79 | + y = t; |
| 80 | + break; |
| 81 | + case 2: |
| 82 | + x = WIDTH - 1 - x; |
| 83 | + y = HEIGHT - 1 - y; |
| 84 | + break; |
| 85 | + case 3: |
| 86 | + t = x; |
| 87 | + x = y; |
| 88 | + y = HEIGHT - 1 - t; |
| 89 | + break; |
| 90 | + } |
| 91 | + return getRawPixel(x, y); |
| 92 | +} |
| 93 | + |
| 94 | +uint16_t GigaDisplay_GFX::getRawPixel(int16_t x, int16_t y) { |
| 95 | + if ((x < 0) || (y < 0) || (x >= WIDTH) || (y >= HEIGHT)) |
| 96 | + return 0; |
| 97 | + if (hasBuffer()) { |
| 98 | + return buffer[x + y * WIDTH]; |
| 99 | + } |
| 100 | + return 0; |
| 101 | +} |
| 102 | + |
| 103 | +void GigaDisplay_GFX::fillScreen(uint16_t color) { |
| 104 | + if (hasBuffer()) { |
| 105 | + uint8_t hi = color >> 8, lo = color & 0xFF; |
| 106 | + if (hi == lo) { |
| 107 | + memset(buffer, lo, WIDTH * HEIGHT * 2); |
| 108 | + } else { |
| 109 | + uint32_t i, pixels = WIDTH * HEIGHT; |
| 110 | + for (i = 0; i < pixels; i++) |
| 111 | + buffer[i] = color; |
| 112 | + } |
| 113 | + } |
| 114 | +} |
| 115 | + |
| 116 | +void GigaDisplay_GFX::byteSwap(void) { |
| 117 | + if (hasBuffer()) { |
| 118 | + uint32_t i, pixels = WIDTH * HEIGHT; |
| 119 | + for (i = 0; i < pixels; i++) |
| 120 | + buffer[i] = __builtin_bswap16(buffer[i]); |
| 121 | + } |
| 122 | +} |
| 123 | + |
| 124 | +void GigaDisplay_GFX::drawFastVLine(int16_t x, int16_t y, int16_t h, |
| 125 | + uint16_t color) { |
| 126 | + if (h < 0) { // Convert negative heights to positive equivalent |
| 127 | + h *= -1; |
| 128 | + y -= h - 1; |
| 129 | + if (y < 0) { |
| 130 | + h += y; |
| 131 | + y = 0; |
| 132 | + } |
| 133 | + } |
| 134 | + |
| 135 | + // Edge rejection (no-draw if totally off canvas) |
| 136 | + if ((x < 0) || (x >= width()) || (y >= height()) || ((y + h - 1) < 0)) { |
| 137 | + return; |
| 138 | + } |
| 139 | + |
| 140 | + if (y < 0) { // Clip top |
| 141 | + h += y; |
| 142 | + y = 0; |
| 143 | + } |
| 144 | + if (y + h > height()) { // Clip bottom |
| 145 | + h = height() - y; |
| 146 | + } |
| 147 | + |
| 148 | + if (getRotation() == 0) { |
| 149 | + drawFastRawVLine(x, y, h, color); |
| 150 | + } else if (getRotation() == 1) { |
| 151 | + int16_t t = x; |
| 152 | + x = WIDTH - 1 - y; |
| 153 | + y = t; |
| 154 | + x -= h - 1; |
| 155 | + drawFastRawHLine(x, y, h, color); |
| 156 | + } else if (getRotation() == 2) { |
| 157 | + x = WIDTH - 1 - x; |
| 158 | + y = HEIGHT - 1 - y; |
| 159 | + |
| 160 | + y -= h - 1; |
| 161 | + drawFastRawVLine(x, y, h, color); |
| 162 | + } else if (getRotation() == 3) { |
| 163 | + int16_t t = x; |
| 164 | + x = y; |
| 165 | + y = HEIGHT - 1 - t; |
| 166 | + drawFastRawHLine(x, y, h, color); |
| 167 | + } |
| 168 | +} |
| 169 | + |
| 170 | +void GigaDisplay_GFX::drawFastHLine(int16_t x, int16_t y, int16_t w, |
| 171 | + uint16_t color) { |
| 172 | + if (w < 0) { // Convert negative widths to positive equivalent |
| 173 | + w *= -1; |
| 174 | + x -= w - 1; |
| 175 | + if (x < 0) { |
| 176 | + w += x; |
| 177 | + x = 0; |
| 178 | + } |
| 179 | + } |
| 180 | + |
| 181 | + // Edge rejection (no-draw if totally off canvas) |
| 182 | + if ((y < 0) || (y >= height()) || (x >= width()) || ((x + w - 1) < 0)) { |
| 183 | + return; |
| 184 | + } |
| 185 | + |
| 186 | + if (x < 0) { // Clip left |
| 187 | + w += x; |
| 188 | + x = 0; |
| 189 | + } |
| 190 | + if (x + w >= width()) { // Clip right |
| 191 | + w = width() - x; |
| 192 | + } |
| 193 | + |
| 194 | + if (getRotation() == 0) { |
| 195 | + drawFastRawHLine(x, y, w, color); |
| 196 | + } else if (getRotation() == 1) { |
| 197 | + int16_t t = x; |
| 198 | + x = WIDTH - 1 - y; |
| 199 | + y = t; |
| 200 | + drawFastRawVLine(x, y, w, color); |
| 201 | + } else if (getRotation() == 2) { |
| 202 | + x = WIDTH - 1 - x; |
| 203 | + y = HEIGHT - 1 - y; |
| 204 | + |
| 205 | + x -= w - 1; |
| 206 | + drawFastRawHLine(x, y, w, color); |
| 207 | + } else if (getRotation() == 3) { |
| 208 | + int16_t t = x; |
| 209 | + x = y; |
| 210 | + y = HEIGHT - 1 - t; |
| 211 | + y -= w - 1; |
| 212 | + drawFastRawVLine(x, y, w, color); |
| 213 | + } |
| 214 | +} |
| 215 | + |
| 216 | +void GigaDisplay_GFX::drawFastRawVLine(int16_t x, int16_t y, int16_t h, |
| 217 | + uint16_t color) { |
| 218 | + // x & y already in raw (rotation 0) coordinates, no need to transform. |
| 219 | + uint16_t *buffer_ptr = buffer + y * WIDTH + x; |
| 220 | + for (int16_t i = 0; i < h; i++) { |
| 221 | + (*buffer_ptr) = color; |
| 222 | + buffer_ptr += WIDTH; |
| 223 | + } |
| 224 | +} |
| 225 | + |
| 226 | +void GigaDisplay_GFX::drawFastRawHLine(int16_t x, int16_t y, int16_t w, |
| 227 | + uint16_t color) { |
| 228 | + // x & y already in raw (rotation 0) coordinates, no need to transform. |
| 229 | + uint32_t buffer_index = y * WIDTH + x; |
| 230 | + for (uint32_t i = buffer_index; i < buffer_index + w; i++) { |
| 231 | + buffer[i] = color; |
| 232 | + } |
| 233 | +} |
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