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| 1 | +/********************************************************************* |
| 2 | +* (c) SEGGER Microcontroller GmbH * |
| 3 | +* The Embedded Experts * |
| 4 | +* www.segger.com * |
| 5 | +********************************************************************** |
| 6 | + |
| 7 | +File : |
| 8 | +Created : 30 Jun 2021 13:37 |
| 9 | +Ozone Version : V3.24a |
| 10 | +*/ |
| 11 | + |
| 12 | +/********************************************************************* |
| 13 | +* |
| 14 | +* OnProjectLoad |
| 15 | +* |
| 16 | +* Function description |
| 17 | +* Project load routine. Required. |
| 18 | +* |
| 19 | +********************************************************************** |
| 20 | +*/ |
| 21 | +void OnProjectLoad (void) { |
| 22 | + // Dialog-generated settings |
| 23 | + Project.AddSvdFile ("$(InstallDir)/Config/CPU/Cortex-M33F.svd"); |
| 24 | + Project.AddSvdFile ("./nrf5340_application.svd"); |
| 25 | + Project.SetDevice ("nRF5340_xxAA_APP"); |
| 26 | + Project.SetHostIF ("USB", ""); |
| 27 | + Project.SetTargetIF ("SWD"); |
| 28 | + Project.SetTIFSpeed ("16 MHz"); |
| 29 | + |
| 30 | + Project.SetTraceSource ("Trace Pins"); |
| 31 | + Project.SetTracePortWidth (4); |
| 32 | + |
| 33 | + // User settings |
| 34 | + File.Open ("../../../../../../examples/device/cdc_msc/cmake-build-pca10095/cdc_msc.elf"); |
| 35 | +} |
| 36 | + |
| 37 | +/********************************************************************* |
| 38 | +* |
| 39 | +* OnStartupComplete |
| 40 | +* |
| 41 | +* Function description |
| 42 | +* Called when program execution has reached/passed |
| 43 | +* the startup completion point. Optional. |
| 44 | +* |
| 45 | +********************************************************************** |
| 46 | +*/ |
| 47 | +//void OnStartupComplete (void) { |
| 48 | +//} |
| 49 | + |
| 50 | +/********************************************************************* |
| 51 | +* |
| 52 | +* TargetReset |
| 53 | +* |
| 54 | +* Function description |
| 55 | +* Replaces the default target device reset routine. Optional. |
| 56 | +* |
| 57 | +* Notes |
| 58 | +* This example demonstrates the usage when |
| 59 | +* debugging an application in RAM on a Cortex-M target device. |
| 60 | +* |
| 61 | +********************************************************************** |
| 62 | +*/ |
| 63 | +//void TargetReset (void) { |
| 64 | +// |
| 65 | +// unsigned int SP; |
| 66 | +// unsigned int PC; |
| 67 | +// unsigned int VectorTableAddr; |
| 68 | +// |
| 69 | +// VectorTableAddr = Elf.GetBaseAddr(); |
| 70 | +// // |
| 71 | +// // Set up initial stack pointer |
| 72 | +// // |
| 73 | +// if (VectorTableAddr != 0xFFFFFFFF) { |
| 74 | +// SP = Target.ReadU32(VectorTableAddr); |
| 75 | +// Target.SetReg("SP", SP); |
| 76 | +// } |
| 77 | +// // |
| 78 | +// // Set up entry point PC |
| 79 | +// // |
| 80 | +// PC = Elf.GetEntryPointPC(); |
| 81 | +// |
| 82 | +// if (PC != 0xFFFFFFFF) { |
| 83 | +// Target.SetReg("PC", PC); |
| 84 | +// } else if (VectorTableAddr != 0xFFFFFFFF) { |
| 85 | +// PC = Target.ReadU32(VectorTableAddr + 4); |
| 86 | +// Target.SetReg("PC", PC); |
| 87 | +// } else { |
| 88 | +// Util.Error("Project file error: failed to set entry point PC", 1); |
| 89 | +// } |
| 90 | +//} |
| 91 | + |
| 92 | +/********************************************************************* |
| 93 | +* |
| 94 | +* BeforeTargetReset |
| 95 | +* |
| 96 | +* Function description |
| 97 | +* Event handler routine. Optional. |
| 98 | +* |
| 99 | +********************************************************************** |
| 100 | +*/ |
| 101 | +//void BeforeTargetReset (void) { |
| 102 | +//} |
| 103 | + |
| 104 | +/********************************************************************* |
| 105 | +* |
| 106 | +* AfterTargetReset |
| 107 | +* |
| 108 | +* Function description |
| 109 | +* Event handler routine. Optional. |
| 110 | +* The default implementation initializes SP and PC to reset values. |
| 111 | +** |
| 112 | +********************************************************************** |
| 113 | +*/ |
| 114 | +void AfterTargetReset (void) { |
| 115 | + _SetupTarget(); |
| 116 | +} |
| 117 | + |
| 118 | +/********************************************************************* |
| 119 | +* |
| 120 | +* DebugStart |
| 121 | +* |
| 122 | +* Function description |
| 123 | +* Replaces the default debug session startup routine. Optional. |
| 124 | +* |
| 125 | +********************************************************************** |
| 126 | +*/ |
| 127 | +//void DebugStart (void) { |
| 128 | +//} |
| 129 | + |
| 130 | +/********************************************************************* |
| 131 | +* |
| 132 | +* TargetConnect |
| 133 | +* |
| 134 | +* Function description |
| 135 | +* Replaces the default target IF connection routine. Optional. |
| 136 | +* |
| 137 | +********************************************************************** |
| 138 | +*/ |
| 139 | +//void TargetConnect (void) { |
| 140 | +//} |
| 141 | + |
| 142 | +/********************************************************************* |
| 143 | +* |
| 144 | +* BeforeTargetConnect |
| 145 | +* |
| 146 | +* Function description |
| 147 | +* Event handler routine. Optional. |
| 148 | +* |
| 149 | +********************************************************************** |
| 150 | +*/ |
| 151 | +void BeforeTargetConnect (void) { |
| 152 | +} |
| 153 | + |
| 154 | +/********************************************************************* |
| 155 | +* |
| 156 | +* AfterTargetConnect |
| 157 | +* |
| 158 | +* Function description |
| 159 | +* Event handler routine. Optional. |
| 160 | +* |
| 161 | +********************************************************************** |
| 162 | +*/ |
| 163 | +//void AfterTargetConnect (void) { |
| 164 | +//} |
| 165 | + |
| 166 | +/********************************************************************* |
| 167 | +* |
| 168 | +* TargetDownload |
| 169 | +* |
| 170 | +* Function description |
| 171 | +* Replaces the default program download routine. Optional. |
| 172 | +* |
| 173 | +********************************************************************** |
| 174 | +*/ |
| 175 | +//void TargetDownload (void) { |
| 176 | +//} |
| 177 | + |
| 178 | +/********************************************************************* |
| 179 | +* |
| 180 | +* BeforeTargetDownload |
| 181 | +* |
| 182 | +* Function description |
| 183 | +* Event handler routine. Optional. |
| 184 | +* |
| 185 | +********************************************************************** |
| 186 | +*/ |
| 187 | +//void BeforeTargetDownload (void) { |
| 188 | +//} |
| 189 | + |
| 190 | +/********************************************************************* |
| 191 | +* |
| 192 | +* AfterTargetDownload |
| 193 | +* |
| 194 | +* Function description |
| 195 | +* Event handler routine. Optional. |
| 196 | +* The default implementation initializes SP and PC to reset values. |
| 197 | +* |
| 198 | +********************************************************************** |
| 199 | +*/ |
| 200 | +void AfterTargetDownload (void) { |
| 201 | + _SetupTarget(); |
| 202 | +} |
| 203 | + |
| 204 | +/********************************************************************* |
| 205 | +* |
| 206 | +* BeforeTargetDisconnect |
| 207 | +* |
| 208 | +* Function description |
| 209 | +* Event handler routine. Optional. |
| 210 | +* |
| 211 | +********************************************************************** |
| 212 | +*/ |
| 213 | +//void BeforeTargetDisconnect (void) { |
| 214 | +//} |
| 215 | + |
| 216 | +/********************************************************************* |
| 217 | +* |
| 218 | +* AfterTargetDisconnect |
| 219 | +* |
| 220 | +* Function description |
| 221 | +* Event handler routine. Optional. |
| 222 | +* |
| 223 | +********************************************************************** |
| 224 | +*/ |
| 225 | +//void AfterTargetDisconnect (void) { |
| 226 | +//} |
| 227 | + |
| 228 | +/********************************************************************* |
| 229 | +* |
| 230 | +* AfterTargetHalt |
| 231 | +* |
| 232 | +* Function description |
| 233 | +* Event handler routine. Optional. |
| 234 | +* |
| 235 | +********************************************************************** |
| 236 | +*/ |
| 237 | +//void AfterTargetHalt (void) { |
| 238 | +//} |
| 239 | + |
| 240 | +/********************************************************************* |
| 241 | +* |
| 242 | +* BeforeTargetResume |
| 243 | +* |
| 244 | +* Function description |
| 245 | +* Event handler routine. Optional. |
| 246 | +* |
| 247 | +********************************************************************** |
| 248 | +*/ |
| 249 | +//void BeforeTargetResume (void) { |
| 250 | +//} |
| 251 | + |
| 252 | +/********************************************************************* |
| 253 | +* |
| 254 | +* OnSnapshotLoad |
| 255 | +* |
| 256 | +* Function description |
| 257 | +* Called upon loading a snapshot. Optional. |
| 258 | +* |
| 259 | +* Additional information |
| 260 | +* This function is used to restore the target state in cases |
| 261 | +* where values cannot simply be written to the target. |
| 262 | +* Typical use: GPIO clock needs to be enabled, before |
| 263 | +* GPIO is configured. |
| 264 | +* |
| 265 | +********************************************************************** |
| 266 | +*/ |
| 267 | +//void OnSnapshotLoad (void) { |
| 268 | +//} |
| 269 | + |
| 270 | +/********************************************************************* |
| 271 | +* |
| 272 | +* OnSnapshotSave |
| 273 | +* |
| 274 | +* Function description |
| 275 | +* Called upon saving a snapshot. Optional. |
| 276 | +* |
| 277 | +* Additional information |
| 278 | +* This function is usually used to save values of the target |
| 279 | +* state which can either not be trivially read, |
| 280 | +* or need to be restored in a specific way or order. |
| 281 | +* Typically use: Memory Mapped Registers, |
| 282 | +* such as PLL and GPIO configuration. |
| 283 | +* |
| 284 | +********************************************************************** |
| 285 | +*/ |
| 286 | +//void OnSnapshotSave (void) { |
| 287 | +//} |
| 288 | + |
| 289 | +/********************************************************************* |
| 290 | +* |
| 291 | +* OnError |
| 292 | +* |
| 293 | +* Function description |
| 294 | +* Called when an error occurred. Optional. |
| 295 | +* |
| 296 | +********************************************************************** |
| 297 | +*/ |
| 298 | +//void OnError (void) { |
| 299 | +//} |
| 300 | + |
| 301 | +/********************************************************************* |
| 302 | +* |
| 303 | +* _SetupTarget |
| 304 | +* |
| 305 | +* Function description |
| 306 | +* Setup the target. |
| 307 | +* Called by AfterTargetReset() and AfterTargetDownload(). |
| 308 | +* |
| 309 | +* Auto-generated function. May be overridden by Ozone. |
| 310 | +* |
| 311 | +********************************************************************** |
| 312 | +*/ |
| 313 | +void _SetupTarget(void) { |
| 314 | + unsigned int SP; |
| 315 | + unsigned int PC; |
| 316 | + unsigned int VectorTableAddr; |
| 317 | + |
| 318 | + VectorTableAddr = Elf.GetBaseAddr(); |
| 319 | + // |
| 320 | + // Set up initial stack pointer |
| 321 | + // |
| 322 | + SP = Target.ReadU32(VectorTableAddr); |
| 323 | + if (SP != 0xFFFFFFFF) { |
| 324 | + Target.SetReg("SP", SP); |
| 325 | + } |
| 326 | + // |
| 327 | + // Set up entry point PC |
| 328 | + // |
| 329 | + PC = Elf.GetEntryPointPC(); |
| 330 | + if (PC != 0xFFFFFFFF) { |
| 331 | + Target.SetReg("PC", PC); |
| 332 | + } else { |
| 333 | + Util.Error("Project script error: failed to set up entry point PC", 1); |
| 334 | + } |
| 335 | +} |
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