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lines changed Original file line number Diff line number Diff line change @@ -145,6 +145,11 @@ public Component var2;
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Supported types: ** all** .
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+ ``` csharp
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+ [Suffix (" cm" )]
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+ public string var1 ;
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+ ```
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+
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![ inspector] ( https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/suffix.png )
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@@ -179,6 +184,11 @@ public FlagExample enumFlag = FlagExample.Flag1 | FlagExample.Flag2 | FlagExampl
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Supported types: UnityEngine.** Object** .
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+ ``` csharp
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+ [NotNull ]
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+ public GameObject var1 ;
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+ ```
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+
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![ inspector] ( https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/notnull1.png ) \
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![ inspector] ( https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/notnull2.png )
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@@ -187,13 +197,23 @@ Supported types: UnityEngine.**Object**.
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Supported types: ** string** .
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+ ``` csharp
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+ [Directory ]
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+ public string var1 ;
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+ ```
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+
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![ inspector] ( https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/directory1.png ) \
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![ inspector] ( https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/directory2.png )
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#### SceneNameAttribute
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Supported types: ** string** .
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+ ``` csharp
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+ [SceneName ]
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+ public string var1 ;
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+ ```
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+
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![ inspector] ( https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/scenename1.png ) \
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![ inspector] ( https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/scenename2.png )
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@@ -254,6 +274,11 @@ public string password;
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Supported types: ** bool** .
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+ ``` csharp
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+ [LeftToggle ]
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+ public bool var1 ;
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+ ```
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+
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![ inspector] ( https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/lefttoggle.png )
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#### FormattedNumberAttribute
Original file line number Diff line number Diff line change @@ -145,6 +145,11 @@ public Component var2;
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Supported types: ** all** .
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+ ``` csharp
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+ [Suffix (" cm" )]
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+ public string var1 ;
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+ ```
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+
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![ inspector] ( https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/suffix.png )
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@@ -179,6 +184,11 @@ public FlagExample enumFlag = FlagExample.Flag1 | FlagExample.Flag2 | FlagExampl
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Supported types: UnityEngine.** Object** .
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+ ``` csharp
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+ [NotNull ]
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+ public GameObject var1 ;
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+ ```
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+
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![ inspector] ( https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/notnull1.png ) \
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![ inspector] ( https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/notnull2.png )
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@@ -187,13 +197,23 @@ Supported types: UnityEngine.**Object**.
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Supported types: ** string** .
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+ ``` csharp
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+ [Directory ]
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+ public string var1 ;
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+ ```
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+
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![ inspector] ( https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/directory1.png ) \
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![ inspector] ( https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/directory2.png )
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#### SceneNameAttribute
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Supported types: ** string** .
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+ ``` csharp
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+ [SceneName ]
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+ public string var1 ;
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+ ```
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+
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![ inspector] ( https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/scenename1.png ) \
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![ inspector] ( https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/scenename2.png )
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@@ -254,6 +274,11 @@ public string password;
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Supported types: ** bool** .
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+ ``` csharp
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+ [LeftToggle ]
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+ public bool var1 ;
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+ ```
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+
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![ inspector] ( https://github.com/arimger/Unity-Editor-Toolbox/blob/develop/Docs/lefttoggle.png )
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#### FormattedNumberAttribute
You can’t perform that action at this time.
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