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Break code compilation (temp)
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Assets/Editor Toolbox/Runtime/Serialization/SerializedDirectory.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -16,7 +16,7 @@ public class SerializedDirectory : ISerializationCallbackReceiver
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[SerializeField, Disable]
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private string path;
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#if UNITY_EDITOR
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//#if UNITY_EDITOR
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internal static bool IsAssetValid(DefaultAsset asset, out string path)
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{
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path = asset != null ? AssetDatabase.GetAssetPath(asset) : null;
@@ -34,7 +34,7 @@ internal static bool IsAssetValid(DefaultAsset asset, out string path)
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return false;
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}
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#endif
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//#endif
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void ISerializationCallbackReceiver.OnAfterDeserialize()
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{ }
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