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I think this is because SwiftUI doesn't observe |
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@arkivanov this maybe is a bit tricky, but I'm trying to use
coroutines
making a network calls. I have a component with a state controlling the UI and a instance keeper following the samples. On Android everything works like a charm but on iOS my UI stuck on the initial UI state. The screen is updated if a navigate to another view and return back. Can you help here?This is my common KMM decompose component
Even with a simpler suspend code is not working, I have tried also with:
Here is my Swift UI:
I'm seeing
Loading
on the log and that's it, nothing further. Android is working with both cases. Any ideas?Beta Was this translation helpful? Give feedback.
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