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Standarize player ship indexes #11

@IvanSanchez

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@IvanSanchez

The player ship indexes have been bugging me for some time. In some packets (e.g. console status, setPlayerShipIndex) the field is 0-indexed; while in some other packets (player ship updates) is 1-indexed. So sometimes the player ship index goes 0-7 and sometimes 1-8.

Maybe it would be a good idea to standarize these into the same, by creating an offset integer datatype. _Maybe_.

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