@@ -1063,19 +1063,19 @@ around both axes.
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CV_EXPORTS_W void flip (InputArray src, OutputArray dst, int flipCode);
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enum RotateFlags {
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- ROTATE_90_CLOCKWISE = 0 , // Rotate 90 degrees clockwise
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- ROTATE_180 = 1 , // Rotate 180 degrees clockwise
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- ROTATE_90_COUNTERCLOCKWISE = 2 , // Rotate 270 degrees clockwise
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+ ROTATE_90_CLOCKWISE = 0 , // !< Rotate 90 degrees clockwise
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+ ROTATE_180 = 1 , // !< Rotate 180 degrees clockwise
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+ ROTATE_90_COUNTERCLOCKWISE = 2 , // !< Rotate 270 degrees clockwise
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};
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/* * @brief Rotates a 2D array in multiples of 90 degrees.
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- The function rotate rotates the array in one of three different ways:
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- * Rotate by 90 degrees clockwise (rotateCode = ROTATE_90 ).
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+ The function cv:: rotate rotates the array in one of three different ways:
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+ * Rotate by 90 degrees clockwise (rotateCode = ROTATE_90_CLOCKWISE ).
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* Rotate by 180 degrees clockwise (rotateCode = ROTATE_180).
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- * Rotate by 270 degrees clockwise (rotateCode = ROTATE_270 ).
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+ * Rotate by 270 degrees clockwise (rotateCode = ROTATE_90_COUNTERCLOCKWISE ).
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@param src input array.
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@param dst output array of the same type as src. The size is the same with ROTATE_180,
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- and the rows and cols are switched for ROTATE_90 and ROTATE_270 .
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- @param rotateCode an enum to specify how to rotate the array; see the enum RotateFlags
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+ and the rows and cols are switched for ROTATE_90_CLOCKWISE and ROTATE_90_COUNTERCLOCKWISE .
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+ @param rotateCode an enum to specify how to rotate the array; see the enum # RotateFlags
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@sa transpose , repeat , completeSymm, flip, RotateFlags
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*/
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CV_EXPORTS_W void rotate (InputArray src, OutputArray dst, int rotateCode);
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