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Use app.sprite instead of app.activeSprite in README
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README.md

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@@ -12,7 +12,7 @@ Generally you will want to write a script to solve a problem or to do
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a little experiment, so you have six options to approach your idea:
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1. **Transform the active sprite**: In this case
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[app.activeSprite](api/app.md#appactivesprite) will give you access
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[app.sprite](api/app.md#appsprite) will give you access
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to the current sprite (it's `nil` if there is no active sprite,
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e.g. we are in the `Home` tab).
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2. **Generate a new sprite** : Here the

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