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ninjamuffin99dacap
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fix link from #canvas -> #dialogcanvas
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api/dialog.md

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@@ -519,5 +519,5 @@ you don't need it you must explicitly set it to false.
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dlg:repaint()
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```
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Will call `onpaint` event of all [canvases](#canvas) and update the
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Will call `onpaint` event of all [canvases](#dialogcanvas) and update the
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dialog pixels on the screen.

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