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Final touches for 1.0 release
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README.md

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### Release incoming later today!
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![BLUI-logo](https://cloud.githubusercontent.com/assets/1334174/5969395/201a1202-a7f1-11e4-98a4-12bc6793f830.png)
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## HTML powered UI and HUD for Unreal Engine 4
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Re-generate your project's Visual Studio file and load up the editor. Then check the plugin list to ensure it has been loaded!
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Updating the CEF event loop
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You must call the `BluManager::doBluMessageLoop();` method every tick in order for the CEF process to update properly. To do this, override the default GameMode's Tick function and include the `Blu/Public/BluManager.h` header file. You can then call the appropriate method.
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Loading Local Files
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