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This repository was archived by the owner on May 3, 2019. It is now read-only.
Re-generate your project's Visual Studio file and load up the editor. Then check the plugin list to ensure it has been loaded!
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Updating the CEF event loop
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You must call the `BluManager::doBluMessageLoop();` method every tick in order for the CEF process to update properly. To do this, override the default GameMode's Tick function and include the `Blu/Public/BluManager.h` header file. You can then call the appropriate method.
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