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| 1 | +<!-- Generated automatically, DO NOT EDIT! --> |
| 2 | +<a name="System_Mode_Plugin"></a> |
| 3 | +# System Mode Plugin |
| 4 | + |
| 5 | +**Version: [1.0.0](https://github.com/rdkcentral/rdkservices/blob/main/SystemMode/CHANGELOG.md)** |
| 6 | + |
| 7 | +A org.rdk.SystemMode plugin for Thunder framework. |
| 8 | + |
| 9 | +### Table of Contents |
| 10 | + |
| 11 | +- [Abbreviation, Acronyms and Terms](#Abbreviation,_Acronyms_and_Terms) |
| 12 | +- [Description](#Description) |
| 13 | +- [Configuration](#Configuration) |
| 14 | +- [Methods](#Methods) |
| 15 | + |
| 16 | +<a name="Abbreviation,_Acronyms_and_Terms"></a> |
| 17 | +# Abbreviation, Acronyms and Terms |
| 18 | + |
| 19 | +[[Refer to this link](userguide/aat.md)] |
| 20 | + |
| 21 | +<a name="Description"></a> |
| 22 | +# Description |
| 23 | + |
| 24 | +The `SystemMode` plugin coordinates state changes that take effect across multiple components in the system. |
| 25 | + |
| 26 | +The plugin is designed to be loaded and executed within the Thunder framework. For more information about the framework refer to [[Thunder](#Thunder)]. |
| 27 | + |
| 28 | +<a name="Configuration"></a> |
| 29 | +# Configuration |
| 30 | + |
| 31 | +The table below lists configuration options of the plugin. |
| 32 | + |
| 33 | +| Name | Type | Description | |
| 34 | +| :-------- | :-------- | :-------- | |
| 35 | +| callsign | string | Plugin instance name (default: *org.rdk.SystemMode*) | |
| 36 | +| classname | string | Class name: *org.rdk.SystemMode* | |
| 37 | +| locator | string | Library name: *libWPEFrameworkSystemMode.so* | |
| 38 | +| autostart | boolean | Determines if the plugin shall be started automatically along with the framework | |
| 39 | + |
| 40 | +<a name="Methods"></a> |
| 41 | +# Methods |
| 42 | + |
| 43 | +The following methods are provided by the org.rdk.SystemMode plugin: |
| 44 | + |
| 45 | +org.rdk.SystemMode interface methods: |
| 46 | + |
| 47 | +| Method | Description | |
| 48 | +| :-------- | :-------- | |
| 49 | +| [requestState](#requestState) | Requests a new system mode state in the device | |
| 50 | +| [getState](#getState) | Gets the current state for a given system property | |
| 51 | + |
| 52 | + |
| 53 | +<a name="requestState"></a> |
| 54 | +## *requestState* |
| 55 | + |
| 56 | +Requests a new system mode state in the device. Thunder components asynchronously reconfigure themselves so the caller cannot be guaranteed a full state transition upon return. |
| 57 | + |
| 58 | +### Events |
| 59 | + |
| 60 | +No Events |
| 61 | + |
| 62 | +### Parameters |
| 63 | + |
| 64 | +| Name | Type | Description | |
| 65 | +| :-------- | :-------- | :-------- | |
| 66 | +| params | object | | |
| 67 | +| params.systemMode | string | System mode (must be one of the following: device_optimize) | |
| 68 | +| params.state | string | The target state (must be one of the following: video, game) | |
| 69 | + |
| 70 | +### Result |
| 71 | + |
| 72 | +| Name | Type | Description | |
| 73 | +| :-------- | :-------- | :-------- | |
| 74 | +| result | null | Always null | |
| 75 | + |
| 76 | +### Example |
| 77 | + |
| 78 | +#### Request |
| 79 | + |
| 80 | +```json |
| 81 | +{ |
| 82 | + "jsonrpc": "2.0", |
| 83 | + "id": 42, |
| 84 | + "method": "org.rdk.SystemMode.requestState", |
| 85 | + "params": { |
| 86 | + "systemMode": "device_optimize", |
| 87 | + "state": "game" |
| 88 | + } |
| 89 | +} |
| 90 | +``` |
| 91 | + |
| 92 | +#### Response |
| 93 | + |
| 94 | +```json |
| 95 | +{ |
| 96 | + "jsonrpc": "2.0", |
| 97 | + "id": 42, |
| 98 | + "result": null |
| 99 | +} |
| 100 | +``` |
| 101 | + |
| 102 | +<a name="getState"></a> |
| 103 | +## *getState* |
| 104 | + |
| 105 | +Gets the current state for a given system |
| 106 | + |
| 107 | +### Events |
| 108 | + |
| 109 | +No Events |
| 110 | + |
| 111 | +### Parameters |
| 112 | + |
| 113 | +| Name | Type | Description | |
| 114 | +| :-------- | :-------- | :-------- | |
| 115 | +| params | object | | |
| 116 | +| params.systemMode | string | System mode (must be one of the following: device_optimize) | |
| 117 | + |
| 118 | +### Result |
| 119 | + |
| 120 | +| Name | Type | Description | |
| 121 | +| :-------- | :-------- | :-------- | |
| 122 | +| result | object | | |
| 123 | +| result.state | string | The target state (must be one of the following: video, game) | |
| 124 | + |
| 125 | +### Example |
| 126 | + |
| 127 | +#### Request |
| 128 | + |
| 129 | +```json |
| 130 | +{ |
| 131 | + "jsonrpc": "2.0", |
| 132 | + "id": 42, |
| 133 | + "method": "org.rdk.SystemMode.getState", |
| 134 | + "params": { |
| 135 | + "systemMode": "device_optimize" |
| 136 | + } |
| 137 | +} |
| 138 | +``` |
| 139 | + |
| 140 | +#### Response |
| 141 | + |
| 142 | +```json |
| 143 | +{ |
| 144 | + "jsonrpc": "2.0", |
| 145 | + "id": 42, |
| 146 | + "result": { |
| 147 | + "state": "game" |
| 148 | + } |
| 149 | +} |
| 150 | +``` |
| 151 | + |
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