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Fix random_source delay implementation #139

@rbino

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@rbino

The current implementation of the delay between events instead of waiting for x milliseconds before sending a single event, waits for x * N milliseconds before sending N events, where N is the demand from the consumers.

This causes the random_source block to "freeze" very quickly since the default demand is around 1000. The implementation should be fixed to make it work as intended.

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