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shortest_path_bfs.cpp
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89 lines (72 loc) · 1.38 KB
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#include<bits/stdc++.h>
using namespace std;
class Graph{
int V;
list<int> *l;
public:
Graph(int v){
V = v;
l = new list<int>[V];
}
void addEdge(int i,int j,bool undir=true){
l[i].push_back(j);
if(undir){
l[j].push_back(i);
}
}
void bfs(int source,int dest=-1){
queue<int> q;
bool *visited = new bool[V]{0};
int *dist = new int[V]{0};
int *parent = new int[V];
for(int i=0;i<V;i++){
parent[i] = -1;
}
q.push(source);
visited[source] = true;
parent[source] = source;
dist[source] = 0;
while(!q.empty()){
//Do some work for every node
int f = q.front();
//cout<<f <<endl;
q.pop();
//PUsh the nbrs of current node inside q if they are not already visited
for(auto nbr : l[f]){
if(!visited[nbr]){
q.push(nbr);
//parent and dist
parent[nbr] = f;
dist[nbr] = dist[f] + 1;
visited[nbr] = true;
}
}
}
//print the shortest distance
for(int i=0;i<V;i++){
cout<<"Shortest dist to "<<i<<" is "<<dist[i] <<endl;
}
//print the path from a source to any dest
if(dest!=-1){
int temp = dest;
while(temp!=source){
cout<<temp<<"-- ";
temp = parent[temp];
}
cout<<source<<endl;
}
}
};
int main(){
Graph g(7);
g.addEdge(0,1);
g.addEdge(1,2);
g.addEdge(2,3);
g.addEdge(3,5);
g.addEdge(5,6);
g.addEdge(4,5);
g.addEdge(0,4);
g.addEdge(3,4);
g.bfs(1,6);
return 0;
}