-
-
Notifications
You must be signed in to change notification settings - Fork 295
Expand file tree
/
Copy pathProgram.cs
More file actions
102 lines (88 loc) · 2.97 KB
/
Program.cs
File metadata and controls
102 lines (88 loc) · 2.97 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
// -----------------------------------------------------------------------
// <copyright file="Program.cs" company="Asynkron AB">
// Copyright (C) 2015-2024 Asynkron AB All rights reserved
// </copyright>
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using chat.messages;
using Microsoft.Extensions.Logging;
using Proto;
using Proto.Remote;
using Proto.Remote.GrpcNet;
using static Proto.Remote.RemoteConfig;
Log.SetLoggerFactory(LoggerFactory.Create(c => c
.SetMinimumLevel(LogLevel.Information)
.AddConsole()
));
var config =
BindToLocalhost(8000)
.WithProtoMessages(ChatReflection.Descriptor)
.WithRemoteDiagnostics(true);
var system = new ActorSystem().WithRemote(config);
await system.Remote().StartAsync();
var context = system.Root;
var clients = new HashSet<PID>();
context.SpawnNamed(
Props.FromFunc(
ctx =>
{
switch (ctx.Message)
{
case Connect connect:
Console.WriteLine($"Client {connect.Sender} connected");
foreach (var client in clients)
{
ctx.Send(
client,
new SayResponse
{
UserName = "Server",
Message = $"{connect.Sender} connected"
}
);
}
clients.Add(connect.Sender);
ctx.Send(
connect.Sender,
new Connected
{
Message = "Welcome!"
}
);
break;
case SayRequest sayRequest:
foreach (var client in clients)
{
ctx.Send(
client,
new SayResponse
{
UserName = sayRequest.UserName,
Message = sayRequest.Message
}
);
}
break;
case NickRequest nickRequest:
foreach (var client in clients)
{
ctx.Send(
client,
new NickResponse
{
OldUserName = nickRequest.OldUserName,
NewUserName = nickRequest.NewUserName
}
);
}
break;
}
return Task.CompletedTask;
}
),
"chatserver"
);
Console.ReadLine();
await system.Remote().ShutdownAsync();