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0.14.1
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CMakePresets.json

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"description": "Windows build for x64",
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"configuration": "Debug"
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},
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{
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"name": "windows-x64-release",
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"configurePreset": "windows-x64",
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"displayName": "Windows x64 Release",
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"description": "Windows build for x64 (Release configuration)",
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"configuration": "Release"
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},
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{
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"name": "windows-ci-x64",
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"configurePreset": "windows-ci-x64",

README.md

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- Mix audio from up to 8 OBS sources into a new OBS audio source
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- E.g. allows creating new submixes
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- Can be used as 'dummy' source to host Device IO
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## Build instructions
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Project is based on [OBS Plugin Template](https://github.com/obsproject/obs-plugintemplate) and depends on [JUCE Framework](https://github.com/juce-framework/JUCE). Install JUCE Framework [Minimum System Requirements](https://github.com/juce-framework/JUCE#minimum-system-requirements) and OBS Plugin Template [Supported Build Environment](https://github.com/obsproject/obs-plugintemplate#supported-build-environments) and follow OBS Plugin Template [Quick Start Guide](https://github.com/obsproject/obs-plugintemplate/wiki/Quick-Start-Guide).
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In short, after installing all dependencies (Ubuntu example):
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```
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git clone https://github.com/atkaudio/pluginforobsrelease
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cd pluginforobsrelease
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cmake --preset ubuntu-x86_64
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cmake --build --preset ubuntu-x86_64
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```
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Find `atkaudio-pluginforobs.so` and copy it to OBS plugins directory.
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See `CMakePresets.json` for Windows, macOS and other build presets.

buildspec.json

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"uuids": {
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"windowsApp": "ad885c58-5ca9-44de-8f4f-1c12676626a9"
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},
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"version": "0.14.0",
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"version": "0.14.1",
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"website": "https://www.atkaudio.com"
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}

lib/atkaudio/src/atkaudio/UpdateCheck.h

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if (remoteVersionString.isEmpty())
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return;
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auto currentVersionString = VERSION;
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remoteVersionString = getValueFromJson(remoteVersionString, JSON_VALUE);
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auto isRemoteVersionNewer = isNewerVersionThanCurrent(remoteVersionString);

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