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.npmignore

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sache.json
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.gitignore
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.gitattributes
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.editorconfig
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bower.json
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main.css
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main.css.map
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main.scss
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docs/
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.DS_Store

README.md

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[![All Contributors](https://img.shields.io/badge/all_contributors-9-orange.svg?style=flat-square)](#contributors-)
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<!-- ALL-CONTRIBUTORS-BADGE:END -->
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Skeleton Sass is a highly modular version of [Skeleton CSS](http://getskeleton.com).
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Skeleton Sass is a highly modular version of [Skeleton CSS](http://getskeleton.com) build on top of the popular CSS metalanguage, Sass.
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### Key Features
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- Ability to seamlessly adjust grids by changing the value of variables
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- Themes
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- Easy-to-use mixins and functions
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- Install Skeleton Sass with bower or npm! No more clunky scripts!
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- Install Skeleton Sass with npm! No more clunky scripts!
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- [Live demo!](http://atomicpages.github.io/skeleton-sass/demo/index.html)
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- [Heavily documented](https://github.com/atomicpages/skeleton-sass/wiki)
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### Dependencies
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## Getting Started
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- node-sass `>=3.5.0` or dart sass `>=1.0.0`
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- [normalize-scss](https://github.com/JohnAlbin/normalize-scss)
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#### Does this work with other Sass compilers?
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Yes! Skeleton Sass has been tested with the official sass compiler and `node-sass` (which wraps libsass):
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Skeleton Sass has two dependencies:
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- [Dart Sass](https://sass-lang.com/dart-sass) 1.x
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- [node-sass](https://www.npmjs.com/package/node-sass) 3.5+
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## Installing Skeleton Sass
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### From NPM
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- node-sass `>=3.5.0`/dart sass `>=1.0.0` (your choice)
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- [normalize-scss](https://github.com/JohnAlbin/normalize-scss)
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Install from the NPM registry:
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Skeleton Sass is available as a node module and can be installed and updated via `npm` or `yarn`.
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```sh
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npm i skeleton-sass-official normalize-scss -D
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yarn add skeleton-sass-official normalize-scss --dev
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```
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### From Source
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If you're not using NPM or Yarn, you can clone the repro:
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Alternatively, you can clone the repo and build from source:
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```sh
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cd path/to/my_dir
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git clone https://github.com/atomicpages/skeleton-sass.git
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```
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Create a file called `skeleton.scss`
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On \*nix:
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```sh
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cd path/to/sass/in/project
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# create a blank file
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touch skeleton.scss
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```
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On Windows:
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```batch
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cd path/to/sass/in/project
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echo. 2>skeleton.scss
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```
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Inside of `skeleton.scss` we need to add our import statements:
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Open your `skeleton.scss` file in your text editor and copy these lines:
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```scss
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@import "path/to/bower_components/normalize-scss/sass/normalize/import-now"; // import normalize-scss
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@import "path/to/bower_components/skeleton-sass/src/core/config"; // Skeleton Sass core loader
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@import "path/to/node_modules/normalize-scss/sass/normalize/import-now"; // import normalize-scss
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@import "path/to/node_modules/skeleton-sass-official/src/core/config"; // Skeleton Sass core loader
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// import default theme variables
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@import "path/to/bower_components/skeleton-sass/src/themes/fresh/vars"; // theme variable overrides
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@import "path/to/node_modules/skeleton-sass-official/src/themes/fresh/vars"; // theme variable overrides
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// import default theme styles
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@import "path/to/bower_components/skeleton-sass/src/themes/fresh/include_components"; // theme base styles
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@import "path/to/bower_components/skeleton-sass/src/themes/fresh/grid"; // theme grid styles
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@import "path/to/node_modules/skeleton-sass-official/src/themes/fresh/include_components"; // theme base styles
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@import "path/to/node_modules/skeleton-sass-official/src/themes/fresh/grid"; // theme grid styles
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```
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Building using CLI:
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We're ready to build:
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```sh
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npx sass skeleton.scss skeleton.css
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```
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#### But wait! What about my themes?!
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Skeleton Sass 3 makes it easy to keep your changes external to the core of Skeleton Sass with the new all-partial approach. We'll outline a sample case where we use a custom theme below:
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```plain
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my_project
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└── src
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└── sass
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├── skeleton.scss # Skeleton folder to keep file structure clean
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└── themes
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├── _config.scss # Global overrides and applies to all themes
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├── _loader.scss # Contains all of the imports
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└── my_theme
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├── _grid.scss # Theme grid, replaces shipped grids
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├── _include_components.scss # Includes all of the components in the components folder
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├── _vars.scss # Theme-scoped variables and overrides
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├── components
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│ ├── _base.scss # Default html and body styles
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│ ├── _buttons.scss
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│ ├── _forms.scss
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│ ├── _links.scss
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│ ├── _lists.scss
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│ ├── _typography.scss
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│ └── _utils.scss # Utility classes
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└── mixins
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├── _private.scss # Contains all "private" mixins
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└── _public.scss # Contains all public mixins
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```
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Now that we have our sample project outlined, let's see how we can get everything working! Open `_config.scss` and add the following:
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**Note:** all relative paths in the examples below fit the file structure above. If you are using a different structure, amend the paths accordingly.
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```scss
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@import "../../../node_modules/skeleton-sass/src/core/config";
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// Global var overrides
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```
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Now open `_loader.scss` and add the following:
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```scss
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@import "config";
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// import theme, overrides, and extras
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@import "themes/MyTheme/vars";
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@import "themes/MyTheme/include_components";
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@import "themes/MyTheme/grid";
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```
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Finally, open `skeleton.scss` and add the following as the first line of the file:
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```scss
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@import "src/loader";
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```
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#### How do I load third party Sass partials into theme?
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Glad you asked! Skeleton Sass 3 makes this super easy as well! Depending where you need these mixins, function, and/or variables, you can load them at the appropriate place in your `_loader.scss` file!
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For example, let's assume we want to use font-awesome inside of our `skeleton.scss` file, we could modify the `_loader.scss` file as follows:
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```scss
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@import "config";
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// import theme, overrides, and extras
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@import "themes/MyTheme/vars";
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@import "themes/MyTheme/include_components";
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@import "themes/MyTheme/grid";
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// import extras
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@import "../../../node_modules/font-awesome/scss/font-awesome";
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```
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**Note:** the position of the import changes which files have access to the loaded data. For example, if you need the data in `themes/MyTheme/grid` then you'd need to move the import above the line where you import `themes/MyTheme/grid`.
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For more information on why we made this change, [click here](#change).
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## Documentation
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#### Upgrading From 2.x
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Skeleton Sass is heavily documented. If you're looking for a detailed description (or just want more info) you can view all the [wiki pages here](https://github.com/atomicpages/skeleton-sass/wiki/_pages). Popular articles:
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Skeleton Sass 3 is decently compatible to the 2.x series, but requires some manual labor (i.e. copy and pasting multiple files to the 2.x series).
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- [Introduction to Skeleton Sass](https://github.com/atomicpages/skeleton-sass/wiki)
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- [Function API](https://github.com/atomicpages/skeleton-sass/wiki/Function-API)
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- [Core Variable API](https://github.com/atomicpages/skeleton-sass/wiki/Core-Variable-API)
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- [Mixin API](https://github.com/atomicpages/skeleton-sass/wiki/Mixin-API)
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- [Learn how to set up Skeleton Sass for the first time here](https://github.com/atomicpages/skeleton-sass/wiki/Setting-up-Skeleton-Sass-for-first-time-use).
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#### Upgrading From 1.x
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## Themes
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Skeleton Sass 2 is **not** backwards compatible with Skeleton Sass 1.x due to a major change in the file structure. However, we have a [wiki article](https://github.com/atomicpages/skeleton-sass/wiki/Upgrade-from-1-to-2) that explains how to upgrade from Skeleton Sass 1 to Skeleton Sass 2.
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Since v2, themes have been supported. Updates (and subsequent pulls from the repo) will not clobber your themes. For more information on how to create a [theme of your own, head over to the wiki](https://github.com/atomicpages/skeleton-sass/wiki/Creating-a-theme).
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#### Looking for older versions of Skeleton Sass?
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## Legacy Versions
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- Skeleton Sass 3
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- [Version 3 branch](https://github.com/atomicpages/skeleton-sass/tree/3.x-master)
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- Skeleton Sass 2
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- [Version 2 branch](https://github.com/atomicpages/skeleton-sass/tree/2.x-master)
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- [Version 2 docs](https://github.com/atomicpages/skeleton-sass/wiki/Version-2-Docs)
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- Skeleton Sass
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- [Version 1 branch](https://github.com/atomicpages/skeleton-sass/tree/1.x-master)
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- [Version 1 docs](https://github.com/atomicpages/skeleton-sass/wiki/Version-1-Docs)
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#### New to Sass?
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Check out our [wiki](https://github.com/atomicpages/skeleton-sass/wiki) for a more in-depth look at Skeleton Sass, information regarding installing ruby, Sass, and other valuable resources.
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## TL;DR
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Skeleton Sass is a Sass port of Skeleton CSS. Skeleton Sass 3 decouples itself from your project so you can consume it without worrying if your package manager will clobber all of your hard work.
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### Features
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1. Modular
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2. Decoupled core code
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3. Decoupled theme files for rapid theme development
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4. Extensible
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### File Overview
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```
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src/ # Where all of the magic happens
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├── core
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│   ├── _config.scss # Default global configuration variables
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│   ├── _dependencies.scss # Default global logic for Skeleton Sass
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│   ├── _functions.scss # Default global functions for Skeleton Sass
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│   └── _mixins.scss # Default global mixins for Skeleton Sass
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└── themes # Where all of the themes live
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├── fresh
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│   ├── _grid.scss
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│   ├── _include_components.scss # partial to import all of the components
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│   ├── _vars.scss # Project-scoped configuration options and variables
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│   ├── components
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│   │   ├── _base.scss
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│   │   ├── _buttons.scss
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│   │   ├── _forms.scss
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│   │   ├── _links.scss
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│   │   ├── _lists.scss
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│   │   ├── _misc.scss
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│   │   ├── _normalize.scss
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│   │   ├── _tables.scss
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│   │   ├── _typography.scss
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│   │   └── _utils.scss
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│   └── mixins # Stores all project-level functions and mixins
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│   └── _mixins.scss
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├── original
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│   ├── _grid.scss
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│   ├── _include_components.scss # partial to import all of the components
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│   ├── _vars.scss # Project-scoped configuration options and variables
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│   ├── components
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│   │   ├── _base.scss
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│   │   ├── _buttons.scss
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│   │   ├── _forms.scss
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│   │   ├── _links.scss
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│   │   ├── _lists.scss
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│   │   ├── _typography.scss
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│   │   └── _utils.scss
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│   └── mixins # Stores all project-level functions and mixins
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│   ├── _private.scss
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│   └── _public.scss
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└── wing
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├── _grid.scss
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├── _include_components.scss # partial to import all of the components
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├── _vars.scss # Project-scoped configuration options and variables
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└── components
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├── _base.scss
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├── _buttons.scss
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├── _forms.scss
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├── _links.scss
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├── _lists.scss
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├── _misc.scss
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├── _typography.scss
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└── _utils.scss
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```
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Install Skeleton Sass as a dependency via NPM or Yarn:
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```sh
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npm install --save-dev skeleton-sass-official
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yarn add skeleton-sass-official --dev
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```
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**Note:** [bower is deprecated](https://github.com/bower/bower/issues/2298) and we encourage you to adopt modern [workflows like rollup and webpack](https://github.com/atomicpages/skeleton-sass/wiki/Integrating-Skeleton-Sass-into-Dev-Workflows).
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~~Install Skeleton Sass with bower via command line:~~
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```sh
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bower install skeleton-sass --save-dev
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bower install skeleton-sass-official --save-dev
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```
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~~You can also install alpha, beta, release candidate, and previous versions by looking at the [releases](https://github.com/atomicpages/skeleton-sass/releases) page and install with the following syntax:~~
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```sh
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bower install skeleton-sass#[tag]
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bower install skeleton-sass#3.1.0
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```
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[Learn how to set up Skeleton Sass for the first time here](https://github.com/atomicpages/skeleton-sass/wiki/Setting-up-Skeleton-Sass-for-first-time-use).
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### Demo
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## Demo
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You can see Skeleton Sass in action here: [https://atomicpages.github.io/skeleton-sass](https://atomicpages.github.io/skeleton-sass). Be sure to resize your browser window and see the responsive goodness in action!
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### Documentation
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Skeleton Sass is heavily documented. If you're looking for a detailed description (or just want more info) you can view all the [wiki pages here](https://github.com/atomicpages/skeleton-sass/wiki/_pages).
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##### Resources
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## Resources
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- [Installing Sass](https://github.com/atomicpages/skeleton-sass/wiki/Installing-Sass)
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- [Setting up Skeleton Sass for first time use](https://github.com/atomicpages/skeleton-sass/wiki/Setting-up-Skeleton-Sass-for-first-time-use)
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- [Creating a theme](https://github.com/atomicpages/skeleton-sass/wiki/Creating-a-theme)
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##### Documentation
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- [Introduction to Skeleton Sass](https://github.com/atomicpages/skeleton-sass/wiki)
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- [Function API](https://github.com/atomicpages/skeleton-sass/wiki/Function-API)
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- [Core Variable API](https://github.com/atomicpages/skeleton-sass/wiki/Core-Variable-API)
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- [Mixin API](https://github.com/atomicpages/skeleton-sass/wiki/Mixin-API)
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- [Skeleton Sass version 1 Docs](https://github.com/atomicpages/skeleton-sass/wiki/Version-1-Docs)
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### License
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## License
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This project is released under the [MIT license](https://github.com/atomicpages/skeleton-sass/blob/master/license.txt). Who doesn't like free code?
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### Found a Bug?
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### Contributing
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Skeleton Sass is community driven. We will gladly review any issues that you find. If you wish to contribute you'll land a spot in the contributions section of this document!
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##### I Found a Bug/How Can I Help?
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- [Create an Issue](https://github.com/atomicpages/skeleton-sass/issues)
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- [Fork](https://github.com/atomicpages/skeleton-sass)
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<a name="change"></a>
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### Version 3 Update
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After a year of working with build systems like gulp, make, gradle, and maven it became obvious that the structure of Skeleton Sass 2 didn't really promote easy updating. Most build systems have a clean task which deletes entire directories that contains artifacts, target directories, object files, etc. Skeleton Sass 2 strived to be a catch-all solution with the addition of clunky scripts to automate certain things. With the release of 2.5.3, we realized a change was needed.
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Skeleton Sass 3 offers a far more portable solution in order to adapt to new ways of development using dependency management systems like ~~`bower` and~~ `npm`. We wanted to truly make updating Skeleton Sass have zero risk of losing all your hard work. Now contributors to your projects can simply install Skeleton Sass as a dependency and all of your changes are 100% decoupled from the core.
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## Contributors
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<!-- ALL-CONTRIBUTORS-LIST:START - Do not remove or modify this section -->

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