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Building on Windows XP with Visual Studio 10 #6
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Hello !
I have spent some time now trying to get gbQuake4 to compile on Windows XP SP3 with Visual Studio 10.
You can find my work on branch https://github.com/Kasreyn/gbQuake4/commits/topic/Win32-optimizations/
I added some quality of life things like batch files. These should make the debug process more of a breeze.
Feel free to comment on this and what the issue is with src/precompiled.h (I had to make some changes there).
It compiles in VS10 now, but, I have some issues getting any further than the first menu.
New game / load just leads to a black screen.
I tried copying in q4base from my steam account (and set the STEAM define + recompile) but no improvement.
Any idea what might be wrong?
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