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Bugfix: Missing detail::at in InsertWithRebalancingBase
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octree.h

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Original file line numberDiff line numberDiff line change
@@ -2084,7 +2084,7 @@ namespace OrthoTree
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for (size_t i = 0; i < remainingEntityNo; ++i)
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{
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auto entityID = parentNode.Entities[i];
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auto const [depthID, locationID] = this->GetDepthAndLocationID(geometryCollection[entityID]);
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auto const [depthID, locationID] = this->GetDepthAndLocationID(detail::at(geometryCollection, entityID));
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if (depthID <= parentDepth)
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continue;
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