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package.json
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{
"name": "godot-sync",
"displayName": "Godot Project Sync",
"description": "A VS Code extension that automatically synchronizes files (like .gd, .cs, .tscn) from a source directory to the target Godot game project, simplifying workflows.",
"version": "0.3.1",
"publisher": "AbstratusLabs",
"author": {
"name": "Augusto Cesar Perin"
},
"license": "MIT",
"engines": {
"vscode": "^1.80.0"
},
"categories": [
"Programming Languages",
"SCM Providers",
"Other"
],
"activationEvents": [
"workspaceContains:**/project.godot"
],
"main": "./out/extension.js",
"contributes": {
"commands": [
{
"command": "godotSync.start",
"title": "Godot Sync: Start Syncing"
},
{
"command": "godotSync.stop",
"title": "Godot Sync: Stop Syncing"
},
{
"command": "godotSync.selectSource",
"title": "Godot Sync: Select Source Folder"
},
{
"command": "godotSync.selectTarget",
"title": "Godot Sync: Select Target (Godot) Folder"
},
{
"command": "godotSync.openPanel",
"title": "Godot Sync: Open Sync Panel"
}
],
"viewsContainers": {
"activitybar": [
{
"id": "godot-sync-activitybar",
"title": "Godot Sync",
"icon": "$(sync)"
}
]
},
"views": {
"godot-sync-activitybar": [
{
"id": "godotSyncView",
"name": "Sync Settings & Log",
"type": "webview"
}
]
}
},
"scripts": {
"vscode:prepublish": "npm run lint && npm test && npm run build",
"compile": "tsc -p ./",
"copy-webview-assets": "cpx \"src/webview/**/*.{css,js}\" out/webview",
"build": "npm run compile && npm run copy-webview-assets",
"watch": "tsc -watch -p ./",
"lint": "eslint src --ext ts",
"test": "vitest run",
"test:watch": "vitest",
"package:vsix": "npx @vscode/vsce package",
"publish:vsce": "npx @vscode/vsce publish",
"publish:ovsx": "ovsx publish"
},
"devDependencies": {
"@types/chokidar": "^2.1.3",
"@types/node": "18.x",
"@types/vscode": "^1.80.0",
"@typescript-eslint/eslint-plugin": "^5.59.8",
"@typescript-eslint/parser": "^5.59.8",
"@vscode/vsce": "^3.6.2",
"cpx": "^1.5.0",
"eslint": "^8.41.0",
"ovsx": "^0.9.2",
"typescript": "^5.1.3",
"vitest": "^1.6.0"
},
"dependencies": {
"chokidar": "^3.5.3"
},
"repository": {
"type": "git",
"url": "https://github.com/augustocesarperin/godot-sync-extension.git"
},
"icon": "icon_it.png"
}