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half_space Collider debug artifact #892

@kayhhh

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@kayhhh

After updating to Bevy 0.17 and Avian 0.4.1, when I use PhysicsDebugPlugin the debug mesh shown for Collider::half_space(Vec3::Y) gives glitchy lines extending in the cardinal directions. As I move around they extend up vertically into other meshes.

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    3DSpecific to three dimensionsA-Debug-RenderingRelates to the debug plugin or any other useful debugging featuresC-BugSomething isn't workingS-Needs-InvestigationThis issue requires detective work to figure out what's going wrong

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