|
| 1 | +import random |
| 2 | + |
| 3 | +def display_board(board): |
| 4 | + print('-------------') |
| 5 | + print('| ' + board[7] + ' | ' + board[8] + ' | ' + board[9] + ' |') |
| 6 | + print('-------------') |
| 7 | + print('| ' + board[4] + ' | ' + board[5] + ' | ' + board[6] + ' |') |
| 8 | + print('-------------') |
| 9 | + print('| ' + board[1] + ' | ' + board[2] + ' | ' + board[3] + ' |') |
| 10 | + print('-------------') |
| 11 | + |
| 12 | + |
| 13 | +def player_input(): |
| 14 | + marker = '' |
| 15 | + while marker != 'X' and marker != 'O': |
| 16 | + marker = input('Player 1, choose X or O: ').upper() |
| 17 | + player1 = marker |
| 18 | + player2 = 'O' if player1 == 'X' else 'X' |
| 19 | + return player1, player2 |
| 20 | + |
| 21 | + |
| 22 | +def place_marker(board, marker, position): |
| 23 | + board[position] = marker |
| 24 | + |
| 25 | + |
| 26 | +def win_check(board, mark): |
| 27 | + winning_combinations = [ |
| 28 | + [1, 2, 3], [4, 5, 6], [7, 8, 9], # rows |
| 29 | + [1, 4, 7], [2, 5, 8], [3, 6, 9], # columns |
| 30 | + [1, 5, 9], [3, 5, 7] # diagonals |
| 31 | + ] |
| 32 | + return any(all(board[i] == mark for i in combination) for combination in winning_combinations) |
| 33 | + |
| 34 | + |
| 35 | +def choose_first(): |
| 36 | + return random.choice(['Player 1', 'Player 2']) |
| 37 | + |
| 38 | + |
| 39 | +def space_check(board, position): |
| 40 | + return board[position] == ' ' |
| 41 | + |
| 42 | + |
| 43 | +def full_board_check(board): |
| 44 | + return all(board[i] != ' ' for i in range(1, 10)) |
| 45 | + |
| 46 | + |
| 47 | +def player_choice(board): |
| 48 | + position = 0 |
| 49 | + while position not in range(1, 10) or not space_check(board, position): |
| 50 | + position = int(input('Choose a position (1-9): ')) |
| 51 | + return position |
| 52 | + |
| 53 | + |
| 54 | +def replay(): |
| 55 | + choice = input('Do you want to play again? Enter Yes or No: ') |
| 56 | + return choice.lower() == 'yes' |
| 57 | + |
| 58 | + |
| 59 | +def play_tic_tac_toe(): |
| 60 | + print('Welcome to Tic Tac Toe!') |
| 61 | + while True: |
| 62 | + the_board = [' '] * 10 |
| 63 | + player1_marker, player2_marker = player_input() |
| 64 | + turn = choose_first() |
| 65 | + print(turn + ' will go first.') |
| 66 | + play_game = input('Are you ready to play? Enter y or n: ') |
| 67 | + if play_game.lower() == 'y': |
| 68 | + game_on = True |
| 69 | + else: |
| 70 | + game_on = False |
| 71 | + |
| 72 | + while game_on: |
| 73 | + if turn == 'Player 1': |
| 74 | + display_board(the_board) |
| 75 | + position = player_choice(the_board) |
| 76 | + place_marker(the_board, player1_marker, position) |
| 77 | + |
| 78 | + if win_check(the_board, player1_marker): |
| 79 | + display_board(the_board) |
| 80 | + print('Player 1 has won!') |
| 81 | + game_on = False |
| 82 | + else: |
| 83 | + if full_board_check(the_board): |
| 84 | + display_board(the_board) |
| 85 | + print('TIE GAME!') |
| 86 | + game_on = False |
| 87 | + else: |
| 88 | + turn = 'Player 2' |
| 89 | + else: |
| 90 | + display_board(the_board) |
| 91 | + position = player_choice(the_board) |
| 92 | + place_marker(the_board, player2_marker, position) |
| 93 | + |
| 94 | + if win_check(the_board, player2_marker): |
| 95 | + display_board(the_board) |
| 96 | + print('Player 2 has won!') |
| 97 | + game_on = False |
| 98 | + else: |
| 99 | + if full_board_check(the_board): |
| 100 | + display_board(the_board) |
| 101 | + print('TIE GAME!') |
| 102 | + game_on = False |
| 103 | + else: |
| 104 | + turn = 'Player 1' |
| 105 | + |
| 106 | + if not replay(): |
| 107 | + if play_game.lower() == 'n': |
| 108 | + print('BYE! Have a good day.') |
| 109 | + else: |
| 110 | + print('Thank you for playing.') |
| 111 | + break |
| 112 | + |
| 113 | +# Start the game |
| 114 | +play_tic_tac_toe() |
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