|
| 1 | +import pygame |
| 2 | +import random |
| 3 | +import time |
| 4 | + |
| 5 | +# Initialize pygame and mixer |
| 6 | +pygame.init() |
| 7 | +pygame.mixer.init() |
| 8 | + |
| 9 | +# Define musical elements |
| 10 | +music_elements = [ |
| 11 | + "element1.wav", |
| 12 | + "element2.wav", |
| 13 | + "element3.wav", |
| 14 | + "element4.wav", |
| 15 | + "element5.wav", |
| 16 | + "element6.wav", |
| 17 | + "element7.wav", |
| 18 | + "element8.wav", |
| 19 | + "element9.wav", |
| 20 | + "element10.wav", |
| 21 | + "element11.wav", |
| 22 | + "element12.wav", |
| 23 | + "element13.wav", |
| 24 | + "element14.wav", |
| 25 | + "element15.wav", |
| 26 | + "element16.wav", |
| 27 | + "element17.wav", |
| 28 | + "element18.wav", |
| 29 | + "element19.wav", |
| 30 | + "element20.wav", |
| 31 | + "element21.wav", |
| 32 | + "element22.wav", |
| 33 | + "element23.wav", |
| 34 | + "element24.wav", |
| 35 | + "element25.wav", |
| 36 | + "element26.wav", |
| 37 | + "element27.wav", |
| 38 | + "element28.wav", |
| 39 | + "element29.wav", |
| 40 | + "element30.wav", |
| 41 | + "element31.wav", |
| 42 | + "element32.wav", |
| 43 | + "element33.wav", |
| 44 | + "element34.wav", |
| 45 | + "element35.wav", |
| 46 | + "element36.wav", |
| 47 | + "element37.wav", |
| 48 | + "element38.wav", |
| 49 | + "element39.wav", |
| 50 | + "element40.wav", |
| 51 | + "element41.wav", |
| 52 | + "element42.wav", |
| 53 | + "element43.wav", |
| 54 | + "element44.wav", |
| 55 | + "element45.wav", |
| 56 | + "element46.wav", |
| 57 | + "element47.wav", |
| 58 | + "element48.wav", |
| 59 | + "element49.wav", |
| 60 | + "element50.wav", |
| 61 | + "element51.wav", |
| 62 | + "element52.wav", |
| 63 | + "element53.wav", |
| 64 | + "element54.wav", |
| 65 | + "element55.wav", |
| 66 | + "element56.wav", |
| 67 | + "element57.wav", |
| 68 | + "element58.wav", |
| 69 | + "element59.wav", |
| 70 | + "element60.wav", |
| 71 | + "element61.wav", |
| 72 | + "element62.wav", |
| 73 | + "element63.wav", |
| 74 | + "element64.wav", |
| 75 | + "element65.wav", |
| 76 | + "element66.wav", |
| 77 | + "element67.wav", |
| 78 | + "element68.wav", |
| 79 | + "element69.wav", |
| 80 | + "element70.wav", |
| 81 | + "element71.wav", |
| 82 | + "element72.wav", |
| 83 | + "element73.wav", |
| 84 | + "element74.wav", |
| 85 | + "element75.wav", |
| 86 | + "element76.wav", |
| 87 | + "element77.wav", |
| 88 | + "element78.wav", |
| 89 | + "element79.wav", |
| 90 | + "element80.wav", |
| 91 | + "element81.wav", |
| 92 | + "element82.wav", |
| 93 | + "element83.wav", |
| 94 | + "element84.wav", |
| 95 | + "element85.wav", |
| 96 | + "element86.wav", |
| 97 | + "element87.wav", |
| 98 | + "element88.wav", |
| 99 | + "element89.wav", |
| 100 | + "element90.wav", |
| 101 | + "element91.wav", |
| 102 | + "element92.wav", |
| 103 | + "element93.wav", |
| 104 | + "element94.wav", |
| 105 | + "element95.wav", |
| 106 | + "element96.wav", |
| 107 | + "element97.wav", |
| 108 | + "element98.wav", |
| 109 | + "element99.wav", |
| 110 | + "element100.wav" |
| 111 | +] |
| 112 | + |
| 113 | +# Load the music elements |
| 114 | +loaded_elements = [pygame.mixer.Sound(element) for element in music_elements] |
| 115 | + |
| 116 | +# Play the initial music element |
| 117 | +current_element = random.choice(loaded_elements) |
| 118 | +current_element.play() |
| 119 | + |
| 120 | +event_music_mapping = { |
| 121 | + "event1": ["element1.wav", "element2.wav"], |
| 122 | + "event2": ["element3.wav", "element4.wav"], |
| 123 | + "event3": ["element5.wav", "element6.wav"], |
| 124 | + "event4": ["element7.wav", "element8.wav"], |
| 125 | + "event5": ["element9.wav", "element10.wav"], |
| 126 | + "event6": ["element11.wav", "element12.wav"], |
| 127 | + "event7": ["element13.wav", "element14.wav"], |
| 128 | + "event8": ["element15.wav", "element16.wav"], |
| 129 | + "event9": ["element17.wav", "element18.wav"], |
| 130 | + "event10": ["element19.wav", "element20.wav"], |
| 131 | + "event11": ["element21.wav", "element22.wav"], |
| 132 | + "event12": ["element23.wav", "element24.wav"], |
| 133 | + "event13": ["element25.wav", "element26.wav"], |
| 134 | + "event14": ["element27.wav", "element28.wav"], |
| 135 | + "event15": ["element29.wav", "element30.wav"], |
| 136 | + "event16": ["element31.wav", "element32.wav"], |
| 137 | + "event17": ["element33.wav", "element34.wav"], |
| 138 | + "event18": ["element35.wav", "element36.wav"], |
| 139 | + "event19": ["element37.wav", "element38.wav"], |
| 140 | + "event20": ["element39.wav", "element40.wav"], |
| 141 | + "event21": ["element41.wav", "element42.wav"], |
| 142 | + "event22": ["element43.wav", "element44.wav"], |
| 143 | + "event23": ["element45.wav", "element46.wav"], |
| 144 | + "event24": ["element47.wav", "element48.wav"], |
| 145 | + "event25": ["element49.wav", "element50.wav"], |
| 146 | + "event26": ["element51.wav", "element52.wav"], |
| 147 | + "event27": ["element53.wav", "element54.wav"], |
| 148 | + "event28": ["element55.wav", "element56.wav"], |
| 149 | + "event29": ["element57.wav", "element58.wav"], |
| 150 | + "event30": ["element59.wav", "element60.wav"], |
| 151 | + "event31": ["element61.wav", "element62.wav"], |
| 152 | + "event32": ["element63.wav", "element64.wav"], |
| 153 | + "event33": ["element65.wav", "element66.wav"], |
| 154 | + "event34": ["element67.wav", "element68.wav"], |
| 155 | + "event35": ["element69.wav", "element70.wav"], |
| 156 | + "event36": ["element71.wav", "element72.wav"], |
| 157 | + "event37": ["element73.wav", "element74.wav"], |
| 158 | + "event38": ["element75.wav", "element76.wav"], |
| 159 | + "event39": ["element77.wav", "element78.wav"], |
| 160 | + "event40": ["element79.wav", "element80.wav"], |
| 161 | + "event41": ["element81.wav", "element82.wav"], |
| 162 | + "event42": ["element83.wav", "element84.wav"], |
| 163 | + "event43": ["element85.wav", "element86.wav"], |
| 164 | + "event44": ["element87.wav", "element88.wav"], |
| 165 | + "event45": ["element89.wav", "element90.wav"], |
| 166 | + "event46": ["element91.wav", "element92.wav"], |
| 167 | + "event47": ["element93.wav", "element94.wav"], |
| 168 | + "event48": ["element95.wav", "element96.wav"], |
| 169 | + "event49": ["element97.wav", "element98.wav"], |
| 170 | + "event50": ["element99.wav", "element100.wav"], |
| 171 | +} |
| 172 | + |
| 173 | +# Simulated in-game events |
| 174 | +def simulate_game_events(): |
| 175 | + while True: |
| 176 | + yield random.choice(list(event_music_mapping.keys())) |
| 177 | + |
| 178 | +# Main loop |
| 179 | +def main(): |
| 180 | + events = simulate_game_events() |
| 181 | + |
| 182 | + for event in events: |
| 183 | + # Handle the in-game event and update the music |
| 184 | + if event in event_music_mapping: |
| 185 | + event_music = event_music_mapping[event] |
| 186 | + new_element = random.choice(event_music) |
| 187 | + else: |
| 188 | + new_element = random.choice(music_elements) |
| 189 | + |
| 190 | + if new_element != current_element: |
| 191 | + current_element.stop() |
| 192 | + current_element = pygame.mixer.Sound(new_element) |
| 193 | + current_element.play() |
| 194 | + |
| 195 | + # Simulated delay between events |
| 196 | + time.sleep(random.uniform(5, 15)) |
| 197 | + |
| 198 | +if __name__ == "__main__": |
| 199 | + try: |
| 200 | + main() |
| 201 | + finally: |
| 202 | + pygame.quit() |
0 commit comments