-The printed output above is a bit hard to read, and it's not necessary to understand it in detail to get started. The most important information here is that `rounded_dogbone` is a certain kind of `GeometryEntity` that only describes the vertices of the dogbone polygon and the rounding radius—in particular, we have not discretized the rounded corners to represent the result as a polygon. In more detail, `rounded_dogbone` is a `StyledEntity{T,U,S}` with three type parameters: the coordinate type `T = typeof(1.0μm}`, the underlying entity type `U = ClippedPolygon{T}`, and the style `S = Rounded{T}`—that is, it is a `GeometryEntity` that composes the result of a polygon clipping (Boolean) operation with a `GeometryEntityStyle` specifying rules for rounding that entity.
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