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docs(client-gameliftstreams): Adds Proton 9.0-2 to the list of runtime environment options available when creating an Amazon GameLift Streams application
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clients/client-gameliftstreams/src/models/models_0.ts

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@@ -358,7 +358,7 @@ export const RuntimeEnvironmentType = {
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export type RuntimeEnvironmentType = (typeof RuntimeEnvironmentType)[keyof typeof RuntimeEnvironmentType];
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/**
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* <p>Configuration settings that identify the operating system for an application resource. This can also include a compatibility layer and other drivers.</p> <p>A runtime environment can be one of the following:</p> <ul> <li> <p> For Linux applications </p> <ul> <li> <p> Ubuntu 22.04 LTS (<code>Type=UBUNTU, Version=22_04_LTS</code>) </p> </li> </ul> </li> <li> <p> For Windows applications </p> <ul> <li> <p>Microsoft Windows Server 2022 Base (<code>Type=WINDOWS, Version=2022</code>)</p> </li> <li> <p>Proton 8.0-5 (<code>Type=PROTON, Version=20241007</code>)</p> </li> <li> <p>Proton 8.0-2c (<code>Type=PROTON, Version=20230704</code>)</p> </li> </ul> </li> </ul>
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* <p>Configuration settings that identify the operating system for an application resource. This can also include a compatibility layer and other drivers.</p> <p>A runtime environment can be one of the following:</p> <ul> <li> <p> For Linux applications </p> <ul> <li> <p> Ubuntu 22.04 LTS (<code>Type=UBUNTU, Version=22_04_LTS</code>) </p> </li> </ul> </li> <li> <p> For Windows applications </p> <ul> <li> <p>Microsoft Windows Server 2022 Base (<code>Type=WINDOWS, Version=2022</code>)</p> </li> <li> <p>Proton 9.0-2 (<code>Type=PROTON, Version=20250516</code>)</p> </li> <li> <p>Proton 8.0-5 (<code>Type=PROTON, Version=20241007</code>)</p> </li> <li> <p>Proton 8.0-2c (<code>Type=PROTON, Version=20230704</code>)</p> </li> </ul> </li> </ul>
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* @public
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*/
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export interface RuntimeEnvironment {
@@ -386,7 +386,7 @@ export interface CreateApplicationInput {
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Description: string | undefined;
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/**
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* <p>Configuration settings that identify the operating system for an application resource. This can also include a compatibility layer and other drivers.</p> <p>A runtime environment can be one of the following:</p> <ul> <li> <p> For Linux applications </p> <ul> <li> <p> Ubuntu 22.04 LTS (<code>Type=UBUNTU, Version=22_04_LTS</code>) </p> </li> </ul> </li> <li> <p> For Windows applications </p> <ul> <li> <p>Microsoft Windows Server 2022 Base (<code>Type=WINDOWS, Version=2022</code>)</p> </li> <li> <p>Proton 8.0-5 (<code>Type=PROTON, Version=20241007</code>)</p> </li> <li> <p>Proton 8.0-2c (<code>Type=PROTON, Version=20230704</code>)</p> </li> </ul> </li> </ul>
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* <p>Configuration settings that identify the operating system for an application resource. This can also include a compatibility layer and other drivers.</p> <p>A runtime environment can be one of the following:</p> <ul> <li> <p> For Linux applications </p> <ul> <li> <p> Ubuntu 22.04 LTS (<code>Type=UBUNTU, Version=22_04_LTS</code>) </p> </li> </ul> </li> <li> <p> For Windows applications </p> <ul> <li> <p>Microsoft Windows Server 2022 Base (<code>Type=WINDOWS, Version=2022</code>)</p> </li> <li> <p>Proton 9.0-2 (<code>Type=PROTON, Version=20250516</code>)</p> </li> <li> <p>Proton 8.0-5 (<code>Type=PROTON, Version=20241007</code>)</p> </li> <li> <p>Proton 8.0-2c (<code>Type=PROTON, Version=20230704</code>)</p> </li> </ul> </li> </ul>
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* @public
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*/
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RuntimeEnvironment: RuntimeEnvironment | undefined;
@@ -477,7 +477,7 @@ export interface CreateApplicationOutput {
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Description?: string | undefined;
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/**
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* <p> Configuration settings that identify the operating system for an application resource. This can also include a compatibility layer and other drivers. </p> <p>A runtime environment can be one of the following:</p> <ul> <li> <p> For Linux applications </p> <ul> <li> <p> Ubuntu 22.04 LTS (<code>Type=UBUNTU, Version=22_04_LTS</code>) </p> </li> </ul> </li> <li> <p> For Windows applications </p> <ul> <li> <p>Microsoft Windows Server 2022 Base (<code>Type=WINDOWS, Version=2022</code>)</p> </li> <li> <p>Proton 8.0-5 (<code>Type=PROTON, Version=20241007</code>)</p> </li> <li> <p>Proton 8.0-2c (<code>Type=PROTON, Version=20230704</code>)</p> </li> </ul> </li> </ul>
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* <p> Configuration settings that identify the operating system for an application resource. This can also include a compatibility layer and other drivers. </p> <p>A runtime environment can be one of the following:</p> <ul> <li> <p> For Linux applications </p> <ul> <li> <p> Ubuntu 22.04 LTS (<code>Type=UBUNTU, Version=22_04_LTS</code>) </p> </li> </ul> </li> <li> <p> For Windows applications </p> <ul> <li> <p>Microsoft Windows Server 2022 Base (<code>Type=WINDOWS, Version=2022</code>)</p> </li> <li> <p>Proton 9.0-2 (<code>Type=PROTON, Version=20250516</code>)</p> </li> <li> <p>Proton 8.0-5 (<code>Type=PROTON, Version=20241007</code>)</p> </li> <li> <p>Proton 8.0-2c (<code>Type=PROTON, Version=20230704</code>)</p> </li> </ul> </li> </ul>
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* @public
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*/
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RuntimeEnvironment?: RuntimeEnvironment | undefined;
@@ -588,7 +588,7 @@ export interface GetApplicationOutput {
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Description?: string | undefined;
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/**
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* <p> Configuration settings that identify the operating system for an application resource. This can also include a compatibility layer and other drivers. </p> <p>A runtime environment can be one of the following:</p> <ul> <li> <p> For Linux applications </p> <ul> <li> <p> Ubuntu 22.04 LTS (<code>Type=UBUNTU, Version=22_04_LTS</code>) </p> </li> </ul> </li> <li> <p> For Windows applications </p> <ul> <li> <p>Microsoft Windows Server 2022 Base (<code>Type=WINDOWS, Version=2022</code>)</p> </li> <li> <p>Proton 8.0-5 (<code>Type=PROTON, Version=20241007</code>)</p> </li> <li> <p>Proton 8.0-2c (<code>Type=PROTON, Version=20230704</code>)</p> </li> </ul> </li> </ul>
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* <p> Configuration settings that identify the operating system for an application resource. This can also include a compatibility layer and other drivers. </p> <p>A runtime environment can be one of the following:</p> <ul> <li> <p> For Linux applications </p> <ul> <li> <p> Ubuntu 22.04 LTS (<code>Type=UBUNTU, Version=22_04_LTS</code>) </p> </li> </ul> </li> <li> <p> For Windows applications </p> <ul> <li> <p>Microsoft Windows Server 2022 Base (<code>Type=WINDOWS, Version=2022</code>)</p> </li> <li> <p>Proton 9.0-2 (<code>Type=PROTON, Version=20250516</code>)</p> </li> <li> <p>Proton 8.0-5 (<code>Type=PROTON, Version=20241007</code>)</p> </li> <li> <p>Proton 8.0-2c (<code>Type=PROTON, Version=20230704</code>)</p> </li> </ul> </li> </ul>
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* @public
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*/
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RuntimeEnvironment?: RuntimeEnvironment | undefined;
@@ -719,7 +719,7 @@ export interface ApplicationSummary {
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LastUpdatedAt?: Date | undefined;
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/**
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* <p> Configuration settings that identify the operating system for an application resource. This can also include a compatibility layer and other drivers. </p> <p>A runtime environment can be one of the following:</p> <ul> <li> <p> For Linux applications </p> <ul> <li> <p> Ubuntu 22.04 LTS (<code>Type=UBUNTU, Version=22_04_LTS</code>) </p> </li> </ul> </li> <li> <p> For Windows applications </p> <ul> <li> <p>Microsoft Windows Server 2022 Base (<code>Type=WINDOWS, Version=2022</code>)</p> </li> <li> <p>Proton 8.0-5 (<code>Type=PROTON, Version=20241007</code>)</p> </li> <li> <p>Proton 8.0-2c (<code>Type=PROTON, Version=20230704</code>)</p> </li> </ul> </li> </ul>
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* <p> Configuration settings that identify the operating system for an application resource. This can also include a compatibility layer and other drivers. </p> <p>A runtime environment can be one of the following:</p> <ul> <li> <p> For Linux applications </p> <ul> <li> <p> Ubuntu 22.04 LTS (<code>Type=UBUNTU, Version=22_04_LTS</code>) </p> </li> </ul> </li> <li> <p> For Windows applications </p> <ul> <li> <p>Microsoft Windows Server 2022 Base (<code>Type=WINDOWS, Version=2022</code>)</p> </li> <li> <p>Proton 9.0-2 (<code>Type=PROTON, Version=20250516</code>)</p> </li> <li> <p>Proton 8.0-5 (<code>Type=PROTON, Version=20241007</code>)</p> </li> <li> <p>Proton 8.0-2c (<code>Type=PROTON, Version=20230704</code>)</p> </li> </ul> </li> </ul>
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* @public
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*/
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RuntimeEnvironment?: RuntimeEnvironment | undefined;
@@ -788,7 +788,7 @@ export interface UpdateApplicationOutput {
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Description?: string | undefined;
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/**
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* <p> Configuration settings that identify the operating system for an application resource. This can also include a compatibility layer and other drivers. </p> <p>A runtime environment can be one of the following:</p> <ul> <li> <p> For Linux applications </p> <ul> <li> <p> Ubuntu 22.04 LTS (<code>Type=UBUNTU, Version=22_04_LTS</code>) </p> </li> </ul> </li> <li> <p> For Windows applications </p> <ul> <li> <p>Microsoft Windows Server 2022 Base (<code>Type=WINDOWS, Version=2022</code>)</p> </li> <li> <p>Proton 8.0-5 (<code>Type=PROTON, Version=20241007</code>)</p> </li> <li> <p>Proton 8.0-2c (<code>Type=PROTON, Version=20230704</code>)</p> </li> </ul> </li> </ul>
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* <p> Configuration settings that identify the operating system for an application resource. This can also include a compatibility layer and other drivers. </p> <p>A runtime environment can be one of the following:</p> <ul> <li> <p> For Linux applications </p> <ul> <li> <p> Ubuntu 22.04 LTS (<code>Type=UBUNTU, Version=22_04_LTS</code>) </p> </li> </ul> </li> <li> <p> For Windows applications </p> <ul> <li> <p>Microsoft Windows Server 2022 Base (<code>Type=WINDOWS, Version=2022</code>)</p> </li> <li> <p>Proton 9.0-2 (<code>Type=PROTON, Version=20250516</code>)</p> </li> <li> <p>Proton 8.0-5 (<code>Type=PROTON, Version=20241007</code>)</p> </li> <li> <p>Proton 8.0-2c (<code>Type=PROTON, Version=20230704</code>)</p> </li> </ul> </li> </ul>
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* @public
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*/
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RuntimeEnvironment?: RuntimeEnvironment | undefined;
@@ -1050,7 +1050,7 @@ export interface CreateStreamGroupOutput {
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Status?: StreamGroupStatus | undefined;
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/**
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* <p> A short description of the reason that the stream group is in <code>ERROR</code> status. The possible reasons can be one of the following: </p> <ul> <li> <p> <code>internalError</code>: The request can't process right now bcause of an issue with the server. Try again later. Reach out to the Amazon GameLift Streams team for more help. </p> </li> <li> <p> <code>noAvailableInstances</code>: Amazon GameLift Streams does not currently have enough available On-Demand capacity to fulfill your request. Wait a few minutes and retry the request as capacity can shift frequently. You can also try to make the request using a different stream class or in another region. </p> </li> </ul>
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* <p> A short description of the reason that the stream group is in <code>ERROR</code> status. The possible reasons can be one of the following: </p> <ul> <li> <p> <code>internalError</code>: The request can't process right now because of an issue with the server. Try again later.</p> </li> <li> <p> <code>noAvailableInstances</code>: Amazon GameLift Streams does not currently have enough available on-demand capacity to fulfill your request. Wait a few minutes and retry the request as capacity can shift frequently. You can also try to make the request using a different stream class or in another region.</p> </li> </ul>
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* @public
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StatusReason?: StreamGroupStatusReason | undefined;
@@ -1667,7 +1667,7 @@ export interface StartStreamSessionInput {
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Locations?: string[] | undefined;
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/**
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* <p>Length of time (in seconds) that Amazon GameLift Streams should wait for a client to connect to the stream session. This time span starts when the stream session reaches <code>ACTIVE</code> status. If no client connects before the timeout, Amazon GameLift Streams stops the stream session with status of <code>TERMINATED</code>. Default value is 120.</p>
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* <p>Length of time (in seconds) that Amazon GameLift Streams should wait for a client to connect or reconnect to the stream session. This time span starts when the stream session reaches <code>ACTIVE</code> status. If no client connects before the timeout, Amazon GameLift Streams stops the stream session with status of <code>TERMINATED</code>. Default value is 120.</p>
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* @public
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ConnectionTimeoutSeconds?: number | undefined;
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Status?: StreamGroupStatus | undefined;
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/**
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* <p> A short description of the reason that the stream group is in <code>ERROR</code> status. The possible reasons can be one of the following: </p> <ul> <li> <p> <code>internalError</code>: The request can't process right now bcause of an issue with the server. Try again later. Reach out to the Amazon GameLift Streams team for more help. </p> </li> <li> <p> <code>noAvailableInstances</code>: Amazon GameLift Streams does not currently have enough available On-Demand capacity to fulfill your request. Wait a few minutes and retry the request as capacity can shift frequently. You can also try to make the request using a different stream class or in another region. </p> </li> </ul>
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* <p> A short description of the reason that the stream group is in <code>ERROR</code> status. The possible reasons can be one of the following: </p> <ul> <li> <p> <code>internalError</code>: The request can't process right now because of an issue with the server. Try again later.</p> </li> <li> <p> <code>noAvailableInstances</code>: Amazon GameLift Streams does not currently have enough available on-demand capacity to fulfill your request. Wait a few minutes and retry the request as capacity can shift frequently. You can also try to make the request using a different stream class or in another region.</p> </li> </ul>
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* @public
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StatusReason?: StreamGroupStatusReason | undefined;
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/**
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* <p> A short description of the reason that the stream group is in <code>ERROR</code> status. The possible reasons can be one of the following: </p> <ul> <li> <p> <code>internalError</code>: The request can't process right now bcause of an issue with the server. Try again later. Reach out to the Amazon GameLift Streams team for more help. </p> </li> <li> <p> <code>noAvailableInstances</code>: Amazon GameLift Streams does not currently have enough available On-Demand capacity to fulfill your request. Wait a few minutes and retry the request as capacity can shift frequently. You can also try to make the request using a different stream class or in another region. </p> </li> </ul>
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* <p> A short description of the reason that the stream group is in <code>ERROR</code> status. The possible reasons can be one of the following: </p> <ul> <li> <p> <code>internalError</code>: The request can't process right now because of an issue with the server. Try again later.</p> </li> <li> <p> <code>noAvailableInstances</code>: Amazon GameLift Streams does not currently have enough available on-demand capacity to fulfill your request. Wait a few minutes and retry the request as capacity can shift frequently. You can also try to make the request using a different stream class or in another region.</p> </li> </ul>
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* @public
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*/
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StatusReason?: StreamGroupStatusReason | undefined;

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