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.gitignore

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# C++ objects and libs
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*.slo
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*.lo
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*.o
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*.a
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*.la
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*.lai
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*.so
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*.dll
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*.dylib
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# Qt-es
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/.qmake.cache
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/.qmake.stash
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*.pro.user
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*.pro.user.*
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*.qbs.user
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*.qbs.user.*
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*.moc
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moc_*.cpp
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qrc_*.cpp
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ui_*.h
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Makefile*
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*build-*
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# QtCreator
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*.autosave
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# QtCtreator Qml
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*.qmlproject.user
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*.qmlproject.user.*
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# QtCtreator CMake
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CMakeLists.txt.user*

LICENSE

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README.md

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# SteaScree
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SteaScree: Steam Cloud Screenshot Uploader
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SteaScree is a simple cross-platform open-source utility which allows the uploading of screenshots taken with not a Steam overlay to be uploaded to the Steam Cloud. You just pick screenshots, account and game and SteaScree will do the rest.
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Latest binaries for all platforms are available at https://steascree.download

SteaScree.pro

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#-------------------------------------------------
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#
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# Project created by QtCreator 2016-08-20T12:24:15
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#
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#-------------------------------------------------
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QT += core gui network
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greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
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TARGET = SteaScree
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TEMPLATE = app
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SOURCES += main.cpp\
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mainwindow.cpp
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HEADERS += mainwindow.h
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FORMS += mainwindow.ui
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VERSION = 1.0.0.0
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win32:RC_ICONS = res/icons/SteaScree.ico
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win32:QMAKE_TARGET_COMPANY = Foyl
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win32:QMAKE_TARGET_PRODUCT = SteaScree
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win32:QMAKE_TARGET_DESCRIPTION = SteaScree: Steam Cloud Screenshot Uploader
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win32:QMAKE_TARGET_COPYRIGHT = GNU GPL v3
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win32:VERSION_PE_HEADER = 1.0
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macx:ICON = res/icons/SteaScree.icns

main.cpp

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#include "mainwindow.h"
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#include <QApplication>
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int main(int argc, char *argv[])
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{
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QApplication a(argc, argv);
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QCoreApplication::setOrganizationName("Foyl");
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QCoreApplication::setOrganizationDomain("foyl.io");
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QCoreApplication::setApplicationName("SteaScree");
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MainWindow w;
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w.show();
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return a.exec();
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}

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